This is an old revision of the document!
Seiren Isbala
Seiren is a Greaseheart, working for himself as a president of his candy company. They are a part of Unity, residing in Sargasso.
Character Logo or Sprite | Seiren Isbala | ||
---|---|---|---|
![]() |
|||
Species | Greaseheart (Bio-construct) | Age | 25 |
Weight | 140lbs | Height | 4'9“ |
Affiliations | Lazarus | ||
Occupation | President, Inventor | Organisation | ORGANISATION |
Rank | None | Home | Sargasso |
Theme | Porter Robinson - Sad Machine |
Themes
Themes | Types |
---|---|
Moloko - Dumb Inc. | Introduction |
Porter Robinson - Sad Machine | Main Theme |
NOW PLAYING | Time to think! |
DJ GALAX - Kirby's Invincibility Candy Remix | Sugar rush |
Girl's Hop | I can teach, too! |
Kirby - Glutton | Silly moments |
Vocaloid IA - METEOR | Construct Expansion |
Perfume - Handy Man | Theme of Construction |
Kuroki Rei | Realization |
Seiren Isbala | A Decision to be Made |
Porter Robinson - Goodbye To A World | Ending |
Seiren Isbala | |
Seiren Isbala | |
Seiren Isbala |
Description
Physical
- Hair - Blue-grey. More of a grey than a blue, really. The style is kept short with the back ending in a point (Not a distinguished point, but it's just the way it was cut) and the bangs kept parted into two “tassels” at the side of his face.
- Body - He's got a lean build with lightly pronounced hips, tends more towards runner's muscle.
- Distinguishing Features - The strange 'tassels' he does his hair in. And his childlike face. Has a habit of randomly having his bag on him at any given moment. Also has a penchant for crossdressing.
- Voice - pending
Abilities
Theme: Seiren is all about gadgetry and chemistry. He has a lot of tools at his disposal, and has made some very dangerous weaponry through experimentation. He lacks the capacity for innate magic or psionics, however.
- Grav-ren Grav-ren is the name he's given his augmented suit he's been working on. It utilizes Lazarus centrifuges among other things to give him the gift of unusual motion.
- Gauntlet - Seiren has a retractible gauntlet that has a centrifuge embedded in the palm. He can use it to move himself or large objects with relative ease.
- Bat - He's also got a bat with a centrifuge in it, which is used to augment the hit strength to absurd levels. Uses capacitors powered by kinetic motion to supply power.
- Kinetic Shoes - Using more kinetic capacitors, these shoes can build up energy over time and can be used to boost Seiren like a charge jump. Or deliver a dangerous kick.
- Ability - Describe the character's ability here.
- theme
- Ability - Describe the character's ability here.
Mental
Psychology: Very childish, but maturing. Tends towards strange ways of describing things.
[Minpee (Higure Samon)] Himitsu no Fumi-chan [English]
Likes: Candy, combining basic mechanical actions with modern technology, guns
Dislikes: Stuck up cyborg types, people who brag too much about having cybernetic implants or owning the latest 'this or that'
Goals: To put his company on the interstellar map, and to be a hero.
Social
Personality - Seiren is usually pretty peppy, but likes to pull pranks and can be extremely petty if somebody offends him (Taking the last chip in a bag for instance)
Affiliations and Beliefs
Lazarus - Seiren is a contracted employee of Lazarus, although he himself doesn't do any of the work, but in fact only constructs of him do.
Describe your character's positive affiliations, such as societies they belong to, contact groups they have, or organisation/occupation ties.
You may also list any belief systems the character follows.
You may also list enemies in a subheader if your character has any.
Languages
List the languages your character is capable of speaking. Most characters are capable of speaking Basic.
All synthetics can speak Machine, but they may have different codecs or protocols, which can serve as languages.
History
Pre-RP
Current
Write about your character's current experiences here. Keep this up to date with events.
Skills
Describe your character's skills here. Read more on Skills Guide for skill areas. Starting characters usually have 4 to 7 skill areas, with the following skill levels available for distribution:Expert (1 Skill may be assigned as Expert)
Advanced (Up to 2 Skills may be assigned as Advanced)
Intermediate (Up to 3 Skills may be assigned as Intermediate)
Basic (Up to 4 Skills may be assigned as Basic)Character skills may improve, or new skill areas will be available
Skill Area [Skill]
Describe your character's skill here, and their level of competence within the square brackets. Competence levels include Beginner, Basic, Intermediate, Advanced, Expert, and Master.
A skill area listing is not necessary for representing daily tasks at Beginner level. For example, the Vehicles skill doesn't need to be added to your character's biography if they will only use it to commute to work.If they get involved in a car chase though, the GM is unlikely to rule in the character's favour over someone with the Vehicles skill.
Inventory
Weaponry
- Item
Apparel
- Item
Vehicles
- Item
Property
- Item
Tools
- Item
Trinkets
- Item
Finances
Describe your character's financial situation here.
OOC Notes
If you have any other OOC notes, leave them here.