index:occupations

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Occupations

The following is a list of occupations commonly seen throughout Wandering Star. Player Characters can elect to be employed in these roles, and can draw upon occupational knowledge or connections during Roleplay. These occupations can be applied for and worked at in any reasonably civilised location. So long as the employers and infrastructure which directly (or indirectly) interacts with the role are present, these jobs are available1).

This is not an exhaustive or definite list of occupations, or pay grades for characters. Players are encouraged to branch out and explore the possibilities. All pay listed is in Albion Currency (AC), and does not take into consideration things like insurance, pensions, protection, access to services or housing; superannuation, contacts, favours, and other perks as is plausible for the position and society around it.

NameTypeDescriptionPay per annumNotes
Bounty HunterLaw EnforcementPursues, apprehends, and brings wanted criminals to law enforcement officials, or persons of interest to private employers. By force, as is necessary.AC24000.00 to AC235000.00Can also include working with a group/wing, or flying as a solo contractor. Noticeable turnover.
CourierLogisticsResponsible for transporting, or coordinating the movement of goods and messages across the galaxy.AC15000.00 to AC140000.00Most are freelancers of varying skill in piloting and combat. Never dull!
DoctorMedicalNot a bricklayer. Can also cover psychologists, psychiatrists, surgeons, field medics, paramedics, radiologists, EMT staff, veterinarians, nurses, or other forms of healers2).AC65000.00 to AC236000.00Xenobiology experience varies by doctor. Lots of study required.
EngineerIndustrialDesigns, prototypes, repairs, and/or builds and programs machinery, vehicles, spacecraft, gadgets, and more. Can also represent architects, armourers, builders, factory workers, gunsmiths, or handymen.AC45000.00 to AC154000.00More mechanical than digital, requiring endurance. For digital go-to's, see Technician.
EntertainerArts, SportsAn artist, actor, singer, dancer, athlete, radio personality, or other media figure. Their success is dependent on the quality their output, personality, and the reactions of their audience.AC23000.00 to AC215000.00High barrier to entry on 'super stardom' in each field, but local success is still possible.
JournalistCommercialObserves and reports newsworthy material for their own gain, or various providers, blogs, and outlets. Examples include Astro News Radio or Cloverpaw's CIN.AC42000.00 to AC116000.00Different services look for different sorts of content for their audiences. Failing that, there's an audience somewhere…
MerchantCommercialCreates and wares and trades them across space for wealth. Can be expanded to include craftspeople, marketeers, stock traders, or moguls.AC12000.00 to AC235000.00Successful merchants can become highly influential, creating corporations to continue transporting and acquiring goods, or marketable brands.
MinerIndustrialStrikes the earth, asteroid belts, planetary rings, or gas giants, for ore, gemstones, oil, gasses, or sheoul. Can also include foundry personnel, refinery workers, or derrick workers.AC63000.00 to AC170000.00You gotta be tough stuff, and on alert for pirates.
PoliticianCivicRepresents a constituency, or is the spearhead of an ideological movement. Can also include activists, ministerial staff, pundits, lobbyists, and campaign crew.3)AC27000.00 to AC217000.00Can run the gamut from honest and above board, to a rotten bastard who need a kick in the ass.
ScientistAcademicConducts experiments, research, and trials into new fields of technology. Can also represent various specialisations: astronomers, archivists, biologists, forensics, historians, physicists, statisticians, and more.AC53000.00 to AC207000.00Requires years of study, and can be prone to madness.
SmugglerCriminalTransports illegal cargo and fugitives using covert storage space in their spacecraft, while posing/working as a different occupation or freelancing.AC10000.00 to AC190000.00Dangerous and shady. Requires specialised equipment for nondetection, but highly rewarding.
SoldierMilitaryServes as a member of a nation's fighting/defence force, or privately employed as security aboard a starship, for a company, or as a mercenary. Can be specialised further into different combat or support roles with additional training.AC32000.00 to AC175000.00Responsibilities vary by local society, and/or private employer's interests. May have to supply4) own equipment.
Spacecraft CrewCommercial, MilitaryCrew for a spacecraft, such as a freighter, a battleship, or a space colony. This can include captains, gunners, book keepers, communications officers, cargo technicians, custodians, and ground control.AC30000.00 to AC138000.00The threat of piracy is an occupational hazard.
TechnicianIndustrial, CommercialDesigns, prototypes, programs, and builds computers and hardware. Can also cover energy-based gunsmiths, gadgeteers, hackers, hardlight manipulators, network administrators, security experts, spacecraft technicians, and website designers.AC38000.00 to AC164000.00More digital than mechanical, and requires a degree of finesse. For mechanics, see Engineer.

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The following jobs are specific to these races.

Jimmy you do your thing when you can.

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Doc, you go here when possible, or direct the vulpes missile here.

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The following locations in Wandering Star are host specialised occupations, unique to the area:


1)
For example, a character can't have a job in radio presenting on a barren planet with no listeners, or infrastructure to support transmission. Well - they can try pirate radio, but they won't be making much money!
2)
Such as magic, psionics, or divine intervention. Whatever works, y'know?
3)
On the darker end of the scale, there are fanatics, evangelists, cult leaders, and terrorists.
4)
Or otherwise appropriate…
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  • Last modified: 2017/02/13 06:56
  • by luca