Table of Contents

Sourcian Creation Guide

An evolutionary path with no relation to conventional genetic life, Sourcia are instead composed of a subtype of XNA or xeno-nucleic acids - a variant with zero sugars and instead, bio-polymers. They are able to dynamically edit their own genetics and body to adapt to new conditions or reconfigure themselves for a given role, changing shape, size, and form.

Sourcians as a species revolve around central meta-intelligences composed of enormous structures (also made of Sourcians) which serve as the sum of knowledge and learning, and a place to live, work through problems, rest, and entertain themselves. Sourcians can also act alone from a colony or community, but for some, loneliness can have adverse effects on the psyche of the character, as nothing connects to Sourcians quite like other Sourcians, or a group of other people they happen latch onto.

The Essentials

And that's just scratching the surface. Sourcians are weird! To dive deeper, read more on the Sourcian species page.

Names

Sourcians in a large organisation or colony derive their names from hexadecimal strings. '45.6C.65.6E.61' which translates into 'Elena', for example. Names are case sensitive, but not strictly so in speech. Otherwise, Sourcians have the power to bestow whatever name they see upon themselves.

:!: A tool to assist you in turning plain text into hexadecimal strings and vice versa can be found here.

Common Upbringings and Locales

In conventional oxygen atmospheres, Sourcians find themselves drawn to areas with balmy, tropical weather. Their ideal heat level is 70 degrees Celsius4). They observe seasons in a “wet and dry” cycle. Sourcians shun extreme temperatures where moisture cannot be drawn from the air. In extreme heat and direct sunlight, picora can dry out and turn waxy - limiting a Sourcian's movement and potentially damaging organs and components. In the cold picora can become brittle and break, leading to similar complications. Problems relating to the regulation of temperature in a sourcian can be solved by access to water. On dry and cold planets and biomes, they can only be found in the oceans where available - a Sourcian travelling over land in those conditions is either an experienced and prepared traveller, or on a death wish.

In short, a Sourcian needs water more than they need air, but that brings its own complications. Trace elements of metallic minerals and chemicals in water within a Sourcian's medium can conduct electromagnetic fields, which can disorient mental processes and electronic devices. Strong electromagnetic currents, such as those from dedicated weaponry, electric pylons and turbines, and badly constructed and 'leaking' electronics can be violently painful.

To this end, the dark bodysuits humanoid Adagio Sourcian are seen wearing act as electromagnetic insulation, warmth generation and retention, and moisture recycling systems, enabling them to get by in public with other species. A truly naked Adagio Sourcian on land is rare unless in a highly controlled environment5), conversely its standard for Salaxi/Crudes to walk around essentially naked with their attachments, as their hydrocarbon composition sidesteps many of the problems water-based Adagio Sourcians experience.

Appearance and Fashion

Fashion isn't just a matter of appearance for Sourcians. It's a matter of shape, adaptation and physical presence. Sourcians who take the shape of humanoids generally stand six to eight feet tall. Picora in Adagio type Sourcians is near-alabaster in colour or off-white, so skin tones range from pale to flush, depending on the arrangement of organs and density of flesh. Salaxi/Crudes are effectively made from hydrocarbons and can fabricate exteriors in a smattering of acrylic and plastic tones, sheens, glosses, and finishes.

In both main varieties of Sourcian, it isn't uncommon for lights to be visible underneath the skin as devices and organs process input and deliver output throughout the body.

A Sourcian-built mega-structure. Note the use of hexagon-centric design meshing with an interconnecting lattice to affix and connect the many sub-structures. Render by Osaka.

Common Skillsets

After being raised by the local Sourcian intelligence and finding a suitable working form, Sourcians adapt themselves into many broad roles in their society, leveraging their physiology and transmutative properties to work. Many Sourcians don't need a humanoid form during their working hours, but it helps Sourcians and Salaxi who're work among humanoids.

OOC

Written by Luca via adapting Osaka's writings on Sourcians.

1)
AKA: Altex
2)
Sourcians can touch, taste, and smell using their outer skin and its features. They can 'hear' using specialised membranes tucked away in ears, close to the Maesus for the clearest input for the Sourcian nervous system.
3)
This also means they can turn fuel into food. Somehow. Don't think too hard about it.
4)
158 degrees Fahrenheit.
5)
The Sourcian movie-star Elena has a room which offers ideal conditions.
6)
Though highly variable in composition and flavour, depending on the flavour of local industrial runoff!
7)
A standard 50 metre swimming pool.
8)
Which many people find kind of off-putting and uncanny, but for others its part of the appeal.
9)
Understanding them to be a contextualised form of ritual warfare.
10)
Both terms are accepted - the lines have become sufficiently blurred among the Sourcian community at large.
11)
See Powered Armour skill.
12)
And therefore, a high chance of Symbionts.