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species:abomination [2016/10/10 15:29] – [Physical Traits] mooglespecies:abomination [2016/10/10 15:32] (current) – [Abominations] moogle
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 ====== Abominations ====== ====== Abominations ======
  
-Abominations are living weapons formed out of natural materials and highly aggressive. They were initially conceived by [[character:Seiren Isbala|the Seiren of Communion Base]] as a pet project that spiralled into something far more insidious. Their propogation across the galaxy means that Abominations can be found in nearly any locale, provided they have time to seed. They gain their name from their misshapen and often unsettling nature, although Golem is just as appropriate. There are two generations of Abomination available: One is a passively dangerous entity, and the second is actively aggressive.+Abominations are living weapons formed out of natural materials and highly aggressive. They were initially conceived by [[character:Seija Isbala|the Seiren of Communion Base]] as a pet project that spiralled into something far more insidious. Their propogation across the galaxy means that Abominations can be found in nearly any locale, provided they have time to seed. They gain their name from their misshapen and often unsettling nature, although Golem is just as appropriate. There are two generations of Abomination available: One is a passively dangerous entity, and the second is actively aggressive.
  
 ===Abilities Shortlist=== ===Abilities Shortlist===
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 ===Body and Size=== ===Body and Size===
-Abomination bodies vary wildly in size and scope, but they show a preference towards existing shapes in nature. Quadrupedal, arachnid, etc. It is a function of design that they tend towards these forms, just for the sake of manuverability. However, they can still take unusual forms and shapes (unusual meaning not found in nature). They cannot move around if they're smaller than a yard, as they simply do not have enough material for locomotion. G1 Abominations can be very large, often dwarfing office complexes at their maximum size. G2 Abominations only get up to about the size of a vehicle. Their bodies are made out of a single type of most nonliving materials or plants, with a few "once was livings" in the list. Marble, onyx, grass, coral, bone, etc.+Abomination bodies vary wildly in size and scope, but they show a preference towards existing shapes in nature. Quadrupedal, arachnid, etc. It is a function of design that they tend towards these forms, just for the sake of manuverability. However, they can still take unusual forms and shapes (unusual meaning not found in nature). Stone Abominations cannot move around if they're smaller than a yard, as they simply do not have enough material for locomotion. G1 Abominations can be very large, often dwarfing office complexes at their maximum size. G2 Abominations only get up to about the size of a vehicle. Their bodies are made out of a single type of most nonliving materials or plants, with a few "once was livings" in the list. Marble, onyx, grass, coral, bone, etc.
  
 ==Voice== ==Voice==
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 ==Dermal== ==Dermal==
-The outer skin of an Abomination, aside from being made of one primary material (such as marble) is populated by odds and ends that grow on or accumulate during their lifespan. Oftentimes, the mineral-based ones will have various forms of moss growing on their surface. If their the structol lining is like veins, so if it gets exposed, one would see a network of silvery spiderweb across and under the surface.+The outer skin of an Abomination, aside from being made of one primary material (such as marble) is populated by odds and ends that grow on or accumulate during their lifespan. Oftentimes, the mineral-based ones will have various forms of moss growing on their surface. Their the structol lining is like veins, so if it gets exposed, one would see a network of silvery spiderweb across and under the surface.
  
 ==Energy== ==Energy==
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  • Last modified: 2016/10/10 15:29
  • by moogle