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culture:balance:felsal [2017/05/09 22:53] – [Style] moogleculture:balance:felsal [2017/05/11 22:05] (current) – [Traditions] moogle
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 ==== Style ==== ==== Style ====
->What'their aesthetic? What's the general impression left on the viewer? How do they go about doing this?+Felsal feels quietly oppressive. The people don't speak much in public, maybe due to contentment, maybe due to the muffling fog. All of that, thrown in with their muted national colour of steel blue being everywhere, adds up to a seemingly stark and awful place that is in actuality quite pleasant.
  
 === Fashion === === Fashion ===
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 === Architecture & Aesthetics === === Architecture & Aesthetics ===
 +Felsal opts for a "high and dry" approach to their architecture. Their cities are built into the massive trees or above the wetlands on stilts, buildings connected to eachother by suspended bridges and ziplines. The treehomes are primarily wood, while the wetland homes combine stone and wood - but wood plays a predominant focus in their design. Very little metal figures into it since they can form the appropriate bindings and tools with magic. They force the trees to grow out base platforms to support the buildings, then build it around that - then rebind it all together to seal it against the extremely damp and cool climate. Goods transportation is performed by utilizing suspended gondolas to deliver product.
  
 ==== Technology ==== ==== Technology ====
-Felsal, like the other Balance societies, blends technology and magic as much as possible for useful results. This is particularly apparent in their licensing of Hekate products and of their own +Felsal, like the other Balance societies, blends technology and magic as much as possible for useful results. This is particularly apparent in their licensing of Hekate products and of their own Foxglove technology.
 === Tech Focus === === Tech Focus ===
->What the society's main focus in technology isIt could be that they heavily invest in ballistic weaponryargricultural growth in an underground plane, or magitek construction, and so onEssentiallywhat they're interested in developing towards.+Felsal operates their proprietary specialized plant growth technology, named Foxglove, to thrive in the very hostile territory they make their home. A bit of biology, magic, and technology working in tandem to make these specialized plants growCurrently, they have three separate varieties to work with. 
 +  - **The Drilltree** - Drilltrees are used to mine resources. Plant oneenhance growth, and provide magical energy to it to make its roots branch out and seek the nearest ore. It then breaks down the ore little by little as it goes up the tree, eventually producing a blossom that opens up once there is an apple-sized growth of metal. 
 +  - **The Graftree** - Graftrees are bonzai-sized trees that sprout wide. By giving it seeds of other trees or plants with the initial seedpod, the tree will grow a variety of fruits, vegetables, legumes, and gourds. 
 +  - **Sandbox Tree** - The sandbox tree is a person-sized type of tree that is programmed magically to grow one of several ways - a bushlike wall to keep people outa trunk of many blossoms that fires sharpened seeds at predesignated varieties of target, a living crane to aid in construction projects, and many more. It is a useful item in the day-to-day life of the homeland.
  
 === Magic === === Magic ===
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 ==== Agriculture ==== ==== Agriculture ====
->Do they farm? What do they farm? How do they farm?+Felsal exists in two biomes of Balance - forests with massive trees, and a boglike area. Both of which share many of the same attributes, including an everpresent fog and extremely poisonous flora and fauna.
  
 === Horticulture === === Horticulture ===
-Since much of Felsal's territory is wetlands, they are the primary cultivator of the [[plant/eatuflos]] on Balance.+Since much of Felsal's territory is wetlands, they are the primary cultivator of the [[plant/eatuflos]] on Balance. Otherwise, most of their dietary needs are met from the use of graftrees. See Technology for more information. They also do cultivate nuts for use in flours.
  
 === Fauna === === Fauna ===
->Do they keep animals? For food? For play? What kind?+Felsal have no mass livestock to keep, as their liveable territory has no grazing lands. However, it's not uncommon for districts to have a local coop housing poultry for eggs. Felsal tend not to keep pets, as most of the local creatures are either too poisonous to tame, or too likely to get preyed on by the local wildlife.
  
 === Cooking === === Cooking ===
->What are common cooking traditions? What is likely flavour profile?+Felsal cooking primarily relies on stews with water base mixed with egg, effectively making eggdrop stew. Another common addition is nut flour to thicken even further. It is cooking designed to warm up the weary hearts and cold bodies of the average Felsal in the damp, cool climate.
  
 ==== Religion ==== ==== Religion ====
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 ==== Traditions ==== ==== Traditions ====
->What are common traditions the culture holds? Is it annualor based on some celestial alignment, or based on weather conditions, and so on.+Felsalas their territory lies within temperate regionscelebrates solstices and equinoxes as proper changes to the season with small festivals involving food and gifts
  
 === Birth and Death === === Birth and Death ===
->How do they celebrate birth? Do they mourn the dead? Etc.+Felsal is a bit more formal with life and death than their rival nation, Vadral. Death is treated with honor and solemnity, especially for those that go career with the military. Birth is on the same level, with the child being christened by the military.
  
 ====Government==== ====Government====
  • culture/balance/felsal.1494384804.txt.gz
  • Last modified: 2017/05/09 22:53
  • by moogle