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location:xaimni [2019/10/17 16:47] – [People] moogle | location:xaimni [2019/10/17 17:12] (current) – [Aesthetics] moogle | ||
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=== Notable People/ | === Notable People/ | ||
- | The following player character and non-player characters are natives of CITYNAME: | + | The following player character and non-player characters are natives of Xaimni: |
* **Counsellors, | * **Counsellors, | ||
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==== Phenomena ==== | ==== Phenomena ==== | ||
- | LIST ANY NATURAL OR UNNATURAL PHENOMENA, E.G. MAGICAL BULLSHIT AND PEST INFESTATIONS. | + | Most phenomena inside Xaimni are psionically focused. |
* ** The Stem ** - The Stem is Xaimni' | * ** The Stem ** - The Stem is Xaimni' | ||
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* ** Impressions ** - Impressions are a form of sapient Manifestation that turn up in Xaimni, usually a collated embodiment of feelings given tangible matter. Oftentimes said feelings are fighting related and they are a huge hassle to deal with, requiring a strong practicioner to beat into nonexistence. | * ** Impressions ** - Impressions are a form of sapient Manifestation that turn up in Xaimni, usually a collated embodiment of feelings given tangible matter. Oftentimes said feelings are fighting related and they are a huge hassle to deal with, requiring a strong practicioner to beat into nonexistence. | ||
- | * ** Thought Finches ** - Thought Finches are a strange form of bird, more of a pest than a serious epidemic, but they have a tendency to land on people' | + | * ** Thought Finches ** - Thought Finches are a strange form of bird, more of a pest than a serious epidemic, but they have a tendency to land on people' |
* ** Surreal Event ** - A Surreal Event is a form of thought virus that occurs through the Stem. Oftentimes it is a benign thing and goes away on its own, but on occasion it turns malignant and threatens the people of Xiamni who access the Stem, and thus requires direct intervention from the maintainers. | * ** Surreal Event ** - A Surreal Event is a form of thought virus that occurs through the Stem. Oftentimes it is a benign thing and goes away on its own, but on occasion it turns malignant and threatens the people of Xiamni who access the Stem, and thus requires direct intervention from the maintainers. | ||
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==== Economy ==== | ==== Economy ==== | ||
- | BASIC TRADE INFORMATION, WHAT THE CITY SURVIVES AND THRIVES ON. CITIES ARE NOT PERPETUAL MOTION MACHINES (USUALLY) SO DESCRIBE | + | The city is primarily self-sufficient, utilizing farming outside the city and fishing of the nearby great lake in order to sustain its population, though a not-insignificant portion of the city's revenue come from fortune seekers or tourists trying to see the psionic arts on display. |
=== Common Occupations === | === Common Occupations === | ||
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^ Name ^ Type ^ Description | ^ Name ^ Type ^ Description | ||
- | ^ | | | | | | + | ^ Disciple | Martial/ |
+ | ^ Arena Combatant | Martial/ | ||
+ | ^ Artisan | Goods | Artisans provide a very important service to the city, often creating the wares that their clientele need on a commission basis, if not refining the goods the magic beast hunters bring back in advance. | Moderate | ||
+ | ^ Apothecary | Medicine | Medicine is always at a premium in Xaimni, and a skilled pill refiner will find themselves in high demand. | High | | | ||
+ | ^ Magic Beast Hunter | Aquisition | Fighting the wilds of Rococo is a dangerous task, one that yields excellent bounties. Much like Cel Tonna' | ||
==== Aesthetics ==== | ==== Aesthetics ==== | ||
- | If any aesthetic notes are needed (I.E. [[wp> | + | Xaimni is a city of stone and wood. Very little glass is used, and a significant amount of treated wood makes up the Petals. Much of the outskirts of the Petals have a boardwalk feel, while the main roads use brick and anything in between uses cobblestone paths. The Pistil has the most solid material, using creatively arranged stonework for its roads. Many of the buildings feature sky wells/ |