Differences
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| Both sides previous revision Previous revision Next revision | Previous revision | ||
| location:concord_park [2017/05/01 15:25] – [Concord Park] moogle | location:concord_park [2017/05/01 18:00] (current) – [Lost Kingdom] moogle | ||
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| Hero mode functions in Grimvale are primarily themed around ghost hunting and exorcism, with the odd monster hunt thrown in for good measure. | Hero mode functions in Grimvale are primarily themed around ghost hunting and exorcism, with the odd monster hunt thrown in for good measure. | ||
| ==== Nightlane ==== | ==== Nightlane ==== | ||
| + | Nightlane is the synthesized cityscape of Concord Park. Neon, polished plastics, and sleek metals decorate the landscape of this Noir-inspired locale. Most of the attractions have a need for speed, so thrillseekers are most likely to get their money' | ||
| ==Events== | ==Events== | ||
| + | One of the main events involves a hostage crisis, allowing people to have all the fun of seeing either firsthand or second hand a standoff between cops and robbers - for those that are into that type of thing. | ||
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| ==Hero Mode== | ==Hero Mode== | ||
| - | Many of the Hero Mode events involve a crime theme, oftentimes trying to piece together a story through several scenes and deduct who is the criminal through evidence, audio logs, and testimony. | + | Many of the Hero Mode events involve a crime theme, oftentimes trying to piece together a story through several scenes and deduct who is the criminal through evidence, audio logs, and testimony. Included are a vehicle chase sequence carefully constructed to replicate the thrills without the need for VR plugins. |
| ==== Everwood ==== | ==== Everwood ==== | ||
| Everwood is the nature themed zone of Concord Park. Much of it plays with scale, and features a vast array of massive (synthetic) flora and artificial sun and moonlight. | Everwood is the nature themed zone of Concord Park. Much of it plays with scale, and features a vast array of massive (synthetic) flora and artificial sun and moonlight. | ||
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| In Everwood, chases bringing down big beasties are common, as are platforming areas revolving around getting to the top of large plants and facing down with a monster at the top. | In Everwood, chases bringing down big beasties are common, as are platforming areas revolving around getting to the top of large plants and facing down with a monster at the top. | ||
| ==== Lost Kingdom ==== | ==== Lost Kingdom ==== | ||
| - | Lost Kingdom is a zone modeled after ancient arcane temples and ruins found around the cosmos. | + | Lost Kingdom is a zone modeled after ancient arcane temples and ruins found around the cosmos. |
| ==Events== | ==Events== | ||
| + | Events include a purification ritual designed to drive back the incursions from the hero mode failures. The stylized rituals involve either summoning ancient golems/ | ||
| ==Hero Mode== | ==Hero Mode== | ||
| + | Hero mode in Lost Kingdom turns into more traditional dungeon crawls to prevent the resurrection of a lich, cultists summoning an eldritch deity, and the rise of a goblinoid tribe. Failure leads to a landscape corruption and actors/ | ||