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Occupations
The following is a list of occupations commonly seen throughout Wandering Star. Player Characters can elect to be employed in these roles, and can draw upon occupational knowledge or connections during Roleplay. These occupations can be applied for and worked at in any reasonably civilised location. So long as the employers and infrastructure which directly (or indirectly) interacts with the role are present, these jobs are available1).
This is not an exhaustive or definite list of occupations, and Player Characters are encouraged to branch out and explore the possibilities.
All pay listed is in Albion Currency (AC).
Name | Type | Description | Pay per annum | Notes |
---|---|---|---|---|
Bounty Hunter | Law Enforcement | Pursues, apprehends, and brings wanted criminals to law enforcement officials, or persons of interest to private employers. By force, as is necessary. | AC24000.00 to AC205000.00 | Can also include working with a group/wing, or flying as a solo contractor. Noticeable turnover. |
Courier | Logistics | Responsible for transporting, or coordinating the movement of goods and messages across the galaxy. | AC15000.00 to AC140000.00 | Most are freelancers of varying skill in piloting and combat. Never dull! |
Engineer | Industrial | Designs, prototypes, repairs, and/or builds and programs machinery, vehicles, spacecraft, gadgets, and more. Can also represent architects, armourers, builders, factory workers, gunsmiths, or handymen. | AC45000.00 to AC154000.00 | More mechanical than digital. For digital go-to's, see Technician. |
Freighter Crew | Commercial | Hauls wares to be sold and consumed around the galaxy. Can also include pilots, captains, gunners, book keepers, and communications crew. | AC30000.00 to AC88000.00 | The threat of piracy is an occupational hazard. |
Entertainer | Arts | Works as a singer, actor, radio personality, or other media figure. | AC23000.00 to AC215000.00 | High barrier to entry on 'super stardom', but local success is still possible. |
Journalist | Commercial | Observes and reports newsworthy material for various providers, such as Astro News Radio or Cloverpaw's CIN. | AC42000.00 to AC98000.00 | Different services look for different sorts of content. Failing that, there's an audience somewhere… |
Soldier/Mercenary | Military | Serves as a member of a nation's fighting force, or privately employed as security aboard a ship or for a company. Can be specialised further into different combat or support roles. | AC32000.00 to AC75000.00 | Responsibilities vary by local society, and/or private employer's interests. May have to supply own equipment. |
Smuggler | Criminal | Transports illegal cargo and fugitives using covert storage space in their spacecraft, while posing/working as a different occupation or freelancing. | AC10000.00 to AC190000.00 | Dangerous and shady. Requires specialised equipment for nondetection, but highly rewarding. |
Technician | Industrial | Designs, prototypes, writes code, and builds computers and hardware. Can also cover energy-based gunsmiths, gadgeteers, hackers, hardlight manipulators, network administrators, security experts, spacecraft technicians, and website designers. | AC38000.00 to AC164000.00 | More digital than mechanical. For mechanics, see Engineer. |
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Species Specific Jobs
The following jobs are specific to these races.
Chelti
Jimmy you do your thing when you can.
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Lorath
Doc, you go here when possible, or direct the vulpes missile here.
^Name^Type^Description^Shinies (I think? You decide)^Notes^
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Area-Specific Jobs
The following locations in Wandering Star are host specialised occupations, unique to the area: