temp:items_of_power

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temp:items_of_power [2017/02/05 16:37] eistheidtemp:items_of_power [2018/04/16 17:52] (current) eistheid
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 Magical philosophy being varied results in a colorful plethora of magical materials being produced, ranging from natural materials such as wood, stone, and bone, to refined metals, glasses, and cut gemstones. The universal constant, however, is that the magical attunement process fundamentally alters the base material, the resulting product being observably different than the original material in property, with many materials glowing, pulsing with energy, or simply changing colors. These attuned materials typically have caveats and quirks unique to the method of production and will need to be detailed individually. Magical philosophy being varied results in a colorful plethora of magical materials being produced, ranging from natural materials such as wood, stone, and bone, to refined metals, glasses, and cut gemstones. The universal constant, however, is that the magical attunement process fundamentally alters the base material, the resulting product being observably different than the original material in property, with many materials glowing, pulsing with energy, or simply changing colors. These attuned materials typically have caveats and quirks unique to the method of production and will need to be detailed individually.
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 +== General construction ==
 +Magical items as a universal constant are always constructed in a way which in some way relates to their intended purpose. While the way in which this is conveyed may vary from practitioner to practitioner in detail the end result is that it is usually fairly straightforward to guess at the general function of an item assuming that one knows the background of who made it.
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 +An example of this would be the ubiquitous application of staves, canes, wands, rods, scepters, and similarly shaped items as directing objects used to channel spells or effects at a target. Some items however can have multiple connotations, a common example being staves, which may be representative of a supporting pillar-like object as well as a directing object. To this end staves are commonly used as a focus for localized effects examples being protective wards, barriers, or divinations.
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 === Anti-Magic === === Anti-Magic ===
  
 The best (but not the only) anti-magic and anti-psi objects and devices are crafted by mages and psions, using specialized techniques to negate their art. In extreme cases, some of these items are capable of killing a mage or psion with little more than a touch and often cause discomfort or pain simply due to proximity. These arts are typically scorned by many mages and may even be called anathema, but due to the demand in personal and national security they continue to be produced en-masse to supply the market. The best (but not the only) anti-magic and anti-psi objects and devices are crafted by mages and psions, using specialized techniques to negate their art. In extreme cases, some of these items are capable of killing a mage or psion with little more than a touch and often cause discomfort or pain simply due to proximity. These arts are typically scorned by many mages and may even be called anathema, but due to the demand in personal and national security they continue to be produced en-masse to supply the market.
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  • Last modified: 2017/02/05 16:37
  • by eistheid