spacecraft:chelti:secci

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spacecraft:chelti:secci [2017/12/09 00:47] – created jimmyspacecraft:chelti:secci [2018/06/23 00:36] (current) – Updated weapons format jimmy
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    * Used as transport for bulk goods.    * Used as transport for bulk goods.
    * Moderate weapons for a merchant, but outclassed by military vessels.    * Moderate weapons for a merchant, but outclassed by military vessels.
 +
 +^Mass |  |
 +^Beam |  |
 +^Height |  |
 +^Width |  |
  
 ==== Mission Profile ==== ==== Mission Profile ====
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 The Secci-class are notable only mostly for their greatly outdated centrifuge section with two rotating crew sections, built around a blocky, modular central spar with large engine nozzles in the rear, and a large braking nozzle in the bow. This modularity allows the Secci to adjust its length, but practically, excepting the front and rear sections (including the centrifuge) most of this class are seen between three and five cargo units long. The Secci-class are notable only mostly for their greatly outdated centrifuge section with two rotating crew sections, built around a blocky, modular central spar with large engine nozzles in the rear, and a large braking nozzle in the bow. This modularity allows the Secci to adjust its length, but practically, excepting the front and rear sections (including the centrifuge) most of this class are seen between three and five cargo units long.
  
-While now reduced to a transport, the Secci class does have a limited array of relatively weak and primitive weapons, however even its small battery of hybrid turrets can give all but the most well-armed raiders cause for concern. However, this compliment is only considered sufficient to tackle ramshackle, small, or poorly equipped enemies such as many pirate gangs roaming the Reaches.+While now reduced to a transport, the Secci class does have a limited array of relatively weak and primitive weapons, even its small battery of hybrid turrets can give all but the most well-armed raiders cause for concern. However, this compliment is only considered sufficient to tackle ramshackle, small, or poorly equipped enemies such as many pirate gangs roaming the Reaches.
  
 ==== History ==== ==== History ====
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 | High Impulse | Yes | Able to build up speed | | High Impulse | Yes | Able to build up speed |
 | Evasive Action | Marginal | Moderate mass, small maneuver engines | | Evasive Action | Marginal | Moderate mass, small maneuver engines |
-Intra-System FTL | No | Slowboats between planets | +| System Cruise | No | Slowboats between planets | 
-| Interstellar FTL | No| Requires Jumpship |+| Interstellar FTL | No | Requires Jumpship |
  
  
 === Ships Complement === === Ships Complement ===
  
 +Minimum Crew: 4
 +Regular Crew 15
 +Maximum Passenger: 200
 +
 +Skeleton crews are the norm for these ships in their current roles, plenty of berth space having simply been abandoned in the shift from warship to transport.
  
 === Armament === === Armament ===
 +
 +== 8x1 Navy 280 Hybrid Guns  ==
 +>Name and description, a heading for each type of weapon along with the numbers on board.
 +
 +=== Active Protection ===
 +>Point defense systems, electronic warfare, reactive shields. If it's proactive defense, it goes here.
 +
 +== Light Laser Ring PD ==
 +
 +== Basic SCRMP Defense System ==
 +
 +=== Passive Protection ===
 +
 +== Light Armor ==
 +
  
 ===== OOC ===== ===== OOC =====
 +
 +These ships are meant to fill chelti system traffic with meaningful set pieces/targets. In wartime emergencies there are contingency plans to turn them into giant near-stationary missile platforms for jumpship defense.
  
 === Inspirations === === Inspirations ===
  • spacecraft/chelti/secci.1512798445.txt.gz
  • Last modified: 2017/12/09 00:47
  • by jimmy