Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
spacecraft:aarsvogel [2018/05/11 02:22] – added template jimmyspacecraft:aarsvogel [2018/06/22 02:14] (current) – Updated jimmy
Line 16: Line 16:
    * Moderate armament    * Moderate armament
  
-^Mass |  |+^Mass | 2800kgs(?|
 ^Beam |  | ^Beam |  |
 ^Height |  | ^Height |  |
Line 23: Line 23:
 ==== Mission Profile ==== ==== Mission Profile ====
  
->A more in-depth description of what the ship is designed to do, its general capabilities and how it functions. Such as it being a freighter, how much it might be able to carry, if it has any self defense if applicable.+Designed as a versatile deployment platform for ground troops, the Aarsvogel is capable of both limited fire support and troop deployment while being capable of self-defense from enemy intercept. This makes the Aarsvogel an excellent fast response dropship where operations must be improvised using ad-hoc units, or where support is otherwise limited.
  
 ==== History ==== ==== History ====
  
->Historical context for the designincluding information on how old it isif it'descended from previous designs, and any notable points that might appear in the public memoryOperational records are optional+A successor from multiple adapted designs, the Aarsvogel has been built to handle alien environmentswith its engines able to be tuned and refined or even refitted completely to various atmospheres quicklyits navigation software can be calibrated using naval sensors, and it'high thrust ratio allows it to operate even in high gravity worlds. By taking lessons learned from the previous generations of dropshipsoften adapted from homeworld designs and brought along, the Aarsvogel is able to operate an almost every environment replacing a large number of once specialized transport options.
  
 ==== Capabilities ==== ==== Capabilities ====
->Sub-headings dealing with various aspects of the shipdescribing in general its abilities in maneuverabilityspeedweapons, and defense if applicable.+Being primarily a transport, the Aarsvogels agility is nothing specialhowever by manipulating the thrust of its four engines it can be surprisingly maneuverable in level flightand has extremely fine control in the hover. It's not particularly fast for aircraftbut can reach orbit through high altitude ascent. 
 + 
 +Moderately well-armedcapable of carrying a mixed load of Air-to-Air missiles, a variety of air-to-ground ordinance including rockets, dumb-bombs, anti-tank missiles, or smart munitions, the Aarsvogel is capable of being equipped for almost any situation but suffers from Jack-of-all-trades syndrome. It has a chin mounted ball turret operated from the cockpit, as wells as hydraulic arms which can hold heavy weapons for crew operators to fire out of the sides and rear. The Aarsvogel also often carries a single Cashew Aerodrone for LZ defense deployed while landed to maintain defense, the drone is able to target active munitions, provide target saturation, and perimeter security while protected the vulnerable dropship. 
 + 
 +Equipped with grapple lines, troops are able to quickly slide down lines to the ground from all sides of the vehicle even while hovering up to sixty feet above the ground. Static rappel lines can be deployed for less able troops also. When deployed, the side doors also open part of the floor to assist disembarkation.
  
 === Propulsion === === Propulsion ===
Line 38: Line 42:
 | Hover and VTOL | Yes |  | | Hover and VTOL | Yes |  |
 | Supersonic | Yes | Extreme high altitude only. | | Supersonic | Yes | Extreme high altitude only. |
- 
->Note, most ships that are not dedicated Jumpships will not be capable of Intersellar FTL, but will be Intra-System FTL capable. Ships without System Cruise may have to use travel gates to travel between stellar objects efficiently, such as small shuttles. 
  
 === Ships Complement === === Ships Complement ===
  
->A general idea of how large the crew ishow many people can fit in it without sleeping in the corridorsand perhaps their roles and duties.+Two flight crew, one Systems Officer, sometimes separate from the Systems Officer will be a Loadmaster responsible for cargo and troop embarkation along with two Gunners for manning the internal weapons. 
 + 
 +In the transport compartment the Aarsvogel is able to fit up to 12 fulled equipped infantry as stock using fold down seats along the wallsalong with two light vehicles. or 36 troops if seated on the floor very closely.
  
 === Armament === === Armament ===
->A general overview of the ships weapons and active defenses, a sub-heading for each system along with a brief description. Links to weapons pages are optional if you have a boiler-plate weapons article ready. 
  
-== Weapon System == +== 24mm Chin Turret == 
->Name and description, heading for each type of weapon along with the numbers on board.+Carried as secondary for both air and ground targets, the turret is controlled from the cockpit and can be manipulated by both the Systems Engineer through TV operation, or the Flight Crew by slaving the aimpoint to their helmets, allowing them to aim where they lookThe Turret is set low underneath the cockpit and so cannot fire above the dropship or to the rear. 
  
 == Point Defense System == == Point Defense System ==
Line 61: Line 65:
  
 === Inspirations === === Inspirations ===
->Optional admission of where you stole your ideas from. -_-+[[https://www.youtube.com/watch?v=l_qUh7bT-do|Dropship: United Peace Force]]
  • spacecraft/aarsvogel.1526019739.txt.gz
  • Last modified: 2018/05/11 02:22
  • by jimmy