location:concord_park

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location:concord_park [2017/05/01 15:34] – [Nightlane] mooglelocation:concord_park [2017/05/01 18:00] (current) – [Lost Kingdom] moogle
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 In Everwood, chases bringing down big beasties are common, as are platforming areas revolving around getting to the top of large plants and facing down with a monster at the top. In Everwood, chases bringing down big beasties are common, as are platforming areas revolving around getting to the top of large plants and facing down with a monster at the top.
 ==== Lost Kingdom ==== ==== Lost Kingdom ====
-Lost Kingdom is a zone modeled after ancient arcane temples and ruins found around the cosmos.  The general terrain varies from full jungle to windswept plains.+Lost Kingdom is a zone modeled after ancient arcane temples and ruins found around the cosmos.  The general terrain varies from full jungle to windswept plains, with stone temples and tombs housing most of the attractions. Eerie puzzle-driven walkthroughs, low-thrill vehicle rides, and more await park guests.
  
 ==Events== ==Events==
 +Events include a purification ritual designed to drive back the incursions from the hero mode failures. The stylized rituals involve either summoning ancient golems/beasts, or using a barrier pulse to drive it all back.
  
 ==Hero Mode== ==Hero Mode==
 +Hero mode in Lost Kingdom turns into more traditional dungeon crawls to prevent the resurrection of a lich, cultists summoning an eldritch deity, and the rise of a goblinoid tribe. Failure leads to a landscape corruption and actors/holograms/animatronics antagonizing patrons (in a non-threatening way from the sidelines, or in a consented way for those in the inner ring).
  
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  • Last modified: 2017/05/01 15:34
  • by moogle