guide:introduction

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New Players' Guide

What are the stars but points in the body of God where we insert the healing needles of our terror and longing?
- Thomas Pynchon, Gravity's Rainbow

What's so far-fetched about mermaids? There's all kinds of weird sea creatures here in the future, like Dr. Zoidberg!
Philip J. Fry, Futurama, The Deep South [S2E12]

Welcome to Wandering Star Role Play! This article has the basic steps and info you'll need to get up to speed. It includes a primer on the state of the universe, how to create a character, how to find a plot and join the community, and how roleplaying occurs.

Take your time if you feel overwhelmed or lost - maybe look at the relaxing scenery, grab a cup of tea, and smell the breeze for a bit. If you want, we have some recommended reading/viewing.

Like a classic text-based roleplaying game, or tabletop game such as D&D or GURPS, you and other players create characters living in the persistent universe of Wandering Star. Your imagination defines the traits and thoughts of your character, and their actions and words define their future - via collaboratively written stories, posted to a forum.

The outcomes of these tales could potentially affect the setting for future players - woven by plots which grow together; They leave behind new discoveries, technologies, revelations, mirth, heartbreak, and with the right sort of attitude: History. But don't lose your head - Wandering Star is a strange and dangerous place! misfortune, calamity, and death could await the unwary!

Roleplaying is a form of communication between its Players and their Game Master1), if present; It boils down to using the forum to write posts, or writing dialogue together over a chat program and pad, and posting them on the forums.

These stories often take place in colonies, towns, cities, spacecraft, space stations, starships, or may move from place to place over known locations and unknown locations. It is important that you should read up into the background of the kind of character you want to play and to get a sense of how the nations and entities within the setting work to determine which plot you feel would best suit you, the kind of story you want to be part of and the kind of character you want to play.

Other methods of roleplay do also exist, but detailed below are the methods most used:

Joined Post

Players: 2 to 4
Requires: Forum account, Wiki access/account, asynchronous chat pad2)
Optional: Chat program3)
+ Reads like a short story or novella when completed.
+ Very close knit, and intimate.
!! Can serve as a catalyst for an ongoing plot, with one of the participants acting as the Game Master.
!! Players write and edit dialogue/actions together.
- Requires players to have agreeable timezones/scheduling.
- Does not scale well with more players.

The posts two or more players make are conjoined with direct interaction, over a chat program or pad, and edited for readability and punctuation. In this way, these collections of players can rapidly produce a very complex scene, or very personal interactions. These are often very intimate and emotional moments in roleplay.

However, they require the participating players to have a scheduling arrangement, or an agreeable timezone arrangement. Otherwise, an agreed-upon pad to work asynchronously on may work, leaving replies

Sequential Post

Players: 2 to 12
Requires: Forum account, Wiki access/account
Optional: Chat program4), as there is usually an OOC thread for discussion.
++ Format lends itself well to long term, episodic plots.
++ Asynchronous posting playerbase possible.
++ Possible for new players to join and begin participating quickly.
!! Run and told by a Game Master/Storyteller
!! GM acts, posts non-player character actions and events
then players react reply with character actions and dialogue.
Possible for players to drop out unexpectedly.
Lots of players can mean lots of work for a Game Master.

Posts which come one after another and contain only a single player and their characters. In this way, players who can't normally be online at the same time can post and then have others see their post and respond. More public and less intimate, sequential posts are ideal for moving something forward for players with busy schedules or different timezones. Sequential Post plots follow a format:

  1. Game Master makes a post with events and non-player character actions.
    • This includes the introduction, which draws player characters together and sets the scene.
  2. Players post their character's responses to the above, and to other characters.
  3. Game Master reads player responses, dictates their outcomes with further events and non-player actions.
  4. Repeat until suitable conclusion is reached.

Messages

Players: 1 or more
Requires: Forum account, Wiki access/account
Can behave similarly to Joined or Sequential Posts
++ Ideal for news broadcasts, announcements, social networking, and trade conducted in-character.
++ Asynchronous of plot, and can be used for plot devices.
?? Basically, a forum within a forum, if that makes sense.
Not normally used for actions.

Messages are communications made in character, which can be result of, or a cause for a plot. They are written by one person, but they can behave as Joined Posts or Sequential Posts are described above for, social interactions or trade. They can include, but are not limited to:

  • Broadcasts from news networks
  • Announcements from government, territory, or local agencies
  • A character's actions on a social media network
  • A phone call made outside of a plot
  • A private bulletin or edict within an organisation
  • The outcome of a game played between friends
  • Advertising material or promotions
  • The contents of a document or in-character book
  • A television show or an excerpt from a movie
  • A distress signal
  • Job openings
  • Government propaganda
  • An interaction with a government agency
  • Trade, such as between a character and a vendor, an auction, or offers to sell goods and services locally
  • Strange sounding alien gibberish from an unknown source

To get a plot started, Wandering Star has a place, which acts as a rallying call and springboard: The Roleplay Request forum. A game master, storyteller, or player posts a thread which acts as a pitch, and most importantly: Looking for other players to join in.

Players then reply with their interest, bring forward character ideas, and ask questions. It is possible for the planning and brainstorming to take place beyond the thread, such as in a chat, like Wandering Star's Discord.

Once the Game Master and/or players signal a ready to start, the Game Master gets to work on an introduction post, and places it in the Side Stories forum. This post may be written ahead of time by the GM to get just right. The post's topic string has a [Name Tag] to distinguish which plot it is, and a name. It is written as [Name Tag] - Story Name.

This prologue post acts as the beginning of the sequence of events of a given sub-story within the setting and can be thought of an Episode. Following the first episode or prologue of content, the story can be given a sub-forum, which can be thought of as a show or adventure within the setting. An OOC thread may be made and stickied by the Game Master5) for the purposes of sharing or specific information or for player chat.

After that, it's just a matter of making more episodes until the plot reaches a suitable finish. Completed or inactive stories may request to be archived by Game Master or players.

OOC: NEED TO CODIFY. WORK LATER

:!: WIP - Luca

The Story So Far...

Earth is just too small and fragile a basket for mankind to keep all its eggs in. — attributed to Robert A. Heinlein - https://en.wikipedia.org/wiki/Robert_A._Heinlein

Many never agos since Earth, Humanity has been cast to dust and lifted itself once more elsewhere. Plagues, war, occupation; all speed-bumps in the great journey. Earth itself too now is but legendary - the dimension it occupied left behind, all for the great journey.

Technology has grown in strange directions that challenge the functions of reality itself; from the mechanus of high energy, gravity, space-time and faster than light into aurus - to impress upon reality one's own will momentarily and with great peril, seemingly akin to magic.

We escaped. Exodus, exile, abandon and loss; we now stand at a literal crossroads: a backwater system walled off by deadzones of space and great galactic gates of interstellar trade - the only ways either in or out.

Equal parts fortress, ambassadorial meeting point, staging ground and a market ripe with oppertunity, CORE is a veritable melting-pot of minds and desires incomprehensible to one another.

Luca Ver

. Perhaps as far from us now as the first recorded history is from now, but we have no way of knowing. Time and time again, humanity has been cast down to the dust to lift itself and begin anew - by war, plagues and occupation. The Earth itself is a legend and now too, the dimension it occupied as we leave it behind. But humanity survives, as distant travelers with new homes and new colonies as familiar to them and as home to them as Earth is to us.

Technology has advanced in strange directions and our fundamental understanding of reality has changed. Gravity, high energy weapons, faster than light travel, the transmutation of the mind into information and a means of taking energy from space itself, but not without consequence.

We have escaped a world not unlike the one we have described to you and venture forth into something strange and new in exodus, exile, abandon and loss. The remains of civilizations which arose in this strange place begin anew at peace.

There are however threats to that peace; lawlessness, civilizations unmet, aliens incomprehensibly strange and most frightening of all, ourselves.

The local cluster is an arrangement of stars linked with subspace nodes and wormholes for rapid travel over enormous distances which would otherwise take hundreds of years.

With resources depleted asymmetrically based on complex power structures, many systems cordoned off their wormholes - constructing spherical walls about them to ensure anyone entering would be crushed - becoming part of the inner wall themselves - crushed under near impossible pressure.

Lasting thousands of years, the transit-wars contended the gates: clawing back and forth to close the gates for independence and isolation or open them for domination through unity and superior force though they were soon brought to an end.

With the local cluster soon realizing its life-expectancy was limited - that for continued expansion it must grow, the Infinity Project was born: To create a starship capable of traversing the void between the local cluster and surrounding space. Beyond this, little is known exactly what Project Infinity was within a hundred years disbanded and never brought up again as resources continue to dwindle.

And so begins our tale.


1)
Also called a Storyteller.
2)
Wandering Star Online recommends using PublishWith.me.
3) , 4)
Wandering Star has a Discord Server. Join up today, and introduce yourself!
5)
Who is granted moderator privileges for the new forum, as part of becoming a Game Master.
  • guide/introduction.1490010291.txt.gz
  • Last modified: 2017/03/20 07:44
  • by luca