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culture:balance:sothal [2017/05/14 01:07] – [Government] moogleculture:balance:sothal [2017/05/14 17:48] (current) – [Traditions] moogle
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 ==== Traditions ==== ==== Traditions ====
->What are common traditions the culture holds? Is it annual, or based on some celestial alignment, or based on weather conditions, and so on.+Sothal breaks from the tradition equinox/solstice cycle of celebrations to celebrate two major holidays - one before storm season begins at the end of spring, and one after it concludes midway through fall
  
 === Birth and Death === === Birth and Death ===
->How do they celebrate birth? Do they mourn the dead? Etc. +Births are celebrated with much gusto in their communities. The dead are cremated and their ashes are used to plant a tree. There is a specific island in Sothal that is used for nothing but burials.
 ====Government==== ====Government====
 Sothal is a series of city states with one high king that presides over them all. Sothal is a series of city states with one high king that presides over them all.
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 ===Law and Crime=== ===Law and Crime===
 +Sothal has laws governing international commerce, but leaves local law up to the locals - this is especially apparent in how they handle justice. Oftentimes (and ESPECIALLY in smaller towns) the able-bodied of the area will band together to hunt down a criminal, often tapping into the more threatening types of shadowmancy to do so.
  
 ==== Subgroups ==== ==== Subgroups ====
->This section is used for showing some of the varieties of subculturessubfactions, or subgroups present within culture that one might encounter, or  +  * **The Floating City** - A migrant floating black market operating in Sothal Territory, made of a fleet of ships linked together by bridges and rafts. Filled with vagabonds and ne'er-do-wellsbut great place to find whatever one might need.
-that the designers may desire for the setting.+
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  • Last modified: 2017/05/14 01:07
  • by moogle