character:ravnir_star_treader

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Ravnir Star Treader

Ravnir Star Treader of No Clan is a Raiken, an exile of the Raiconian Alliance. He currently drifts from place to place, avoiding most of his kin.

Species Raiken Age 28
Weight 2,190 lbs (993kg) Height 9'0“ (2.74m)
Affiliations Exile of the Raiconian Alliance
Occupation Drifter Organisation None
Rank None Home Ranil'inas
Theme THEME

For a Raiken, Ravnir is rather lanky. He is tall, but he lacks the necessary bulk to make an intimidating presence, at least for his own people.

  • Face and Eyes - Ravnir's features are rough. He has many blunt spikes along his jawline and brow. His eyes are gray with a tinge of gold, like most other magic users of his race.
  • Body - Ravnir is clad in dark gray plates and lighter gray scales. His limbs have a twisting, splitting spiral of white scales. His overall build is wiry, packing plenty of muscle like most of his kin, although he does not appear to. His scales are kept as well as he can keep them. Blunt spikes span from his shoulders to the end of his tail.
  • Distinguishing Features - List any notable features, such as scars, mannerisms, or catch phrases.
  • Voice - Optional link to a voice sample, or a description of the character's voice.

Abilities

  • Theme: Brute Force, Spellcasting, Martial
  • Brute Force - Like most of his kin, Ravnir is more than adept at the usage of brute force to get what he wants done. An upbringing as a Raiken entails a lot of physical training.
  • Spellcasting - As a caster, Ravnir has practiced long and hard to refine his technique. Even though he's regarded as a heretic among his own people, Ravnir believes his magic is a gift from the Roshya.
  • Martial - Although he was never formally trained for combat, growing up as a Raiken always entails some sort of sparring and fighting experience.

Psychology: Write a paragraph or two about your character's worldview, thought process, and psychology here.

  • Likes - Observing the stars, stories, the taste of rubies, company for a feast, large fires, ground beneath his feet.
  • Dislikes - The taste of sapphires, deep water, heights, eating alone, most forms of advanced technology, robots.
  • Goals - Find somewhere to call home. Eventually return to his people.

Spellbook

Ravnir is a caster, an oddity among his people. As such, he was exiled for his abilities. Still, that did not keep him from practicing and refining his talents. He commits his known spells to memory. Each spell he learns is through a tale, following the tradition of Raiken story-telling. He is able to teach his spells to other magic-users of his race through telling tales and is able to learn in the same manner. His spells revolve around the manipulation of rock and metal, including the rock and metal in his own scales. Overuse of his casting abilities start to have physical side-effects, such as dizziness and muscle weakness. It can go as far as Ravnir blacking out.

  • Spell Name - Describe your character's spells in bullet points.
    • Subspells from a root school, array of spells, or variants can be listed like this.

Personality - Describe your character's personality in one paragraph here.

Affiliations and Beliefs

Describe your character's positive affiliations, such as societies they belong to, contact groups they have, or organisational and occupational ties.
You may also list any belief systems the character follows.
You may also list enemies in a subheader if your character has made any!

Languages

Ravnir has picked up the use of Basic through his travels, although he can have troubles remembering words or phrases correctly. Despite his time away from his people, he still speaks fluent Nulsaa vi Raiken (Speak of Raiken). He doesn't usually use his native tongue unless he is angry or inebriated. He will also cast using his native tongue.

Write about your character's life, upbringing, and any notable events in two to four paragraphs here.
Write about your character's current experiences here, and how they are moving into their intended plot. Keep this section up to date with major plot events.
Describe your character's skills here. Read more on Skills Guide for skill areas. Starting characters usually have 4 to 7 skill areas, with the following skill levels available for distribution:
Expert (1 Skill may be assigned as Expert)
Advanced (Up to 2 Skills may be assigned as Advanced)
Intermediate (Up to 3 Skills may be assigned as Intermediate)
Basic (Up to 4 Skills may be assigned as Basic)

Character skills may improve, or new skill areas will be available

Skill Area [Skill]

Describe your character's skill here, and their level of competence within the square brackets. Competence levels include Beginner, Basic, Intermediate, Advanced, Expert, and Master.
A skill area listing is not necessary for representing daily tasks at Beginner level. For example, the Vehicles skill doesn't need to be added to your character's biography if they will only use it to commute to work.
If they get involved in a car chase though, a GM using these guidelines is unlikely to rule in the character's favour over someone with the Vehicles skill.

Weaponry

  • Item

Apparel

  • Item

Vehicles

  • Item

Property

  • Item

Tools

  • Item

Trinkets

  • Item

Finances

Describe your character's financial situation here. Think about your character's sources of income, and living expenses.
Some adjectives: Wretched, Squalid, Poor, Modest, Comfortable, Affluent, Wealthy, Aristocratic.
Update this section as is necessary.

OOC Notes

If you have any other OOC notes, leave them here.
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  • Last modified: 2017/03/03 08:20
  • by sham