character:cass

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character:cass [2021/02/13 08:13] – [Pre-RP] ennischaracter:cass [2021/02/15 12:38] (current) ennis
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 |  {{:character:kamillafiiiine.png?400|}}  |||| |  {{:character:kamillafiiiine.png?400|}}  ||||
 ^ Species | Synthetic ^ Age | 57 | ^ Species | Synthetic ^ Age | 57 |
-^ Weight | 120lbs/55kg ^ Height | 5'2"/64"/163cm |+^ Weight | 95lbs/43kg ^ Height | 5'1"/63"/160cm |
 ^ Affiliations | Independent ||| ^ Affiliations | Independent |||
 ^ Occupation | Biological Surgeon/Counsellor ^ Organisation | Freelancer | ^ Occupation | Biological Surgeon/Counsellor ^ Organisation | Freelancer |
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 Reconciling their sentience, existence, and freewill without proper connections. Reconciling their sentience, existence, and freewill without proper connections.
 ==== Current ==== ==== Current ====
->Write about your character'current experiences hereand how they are moving into their intended plotKeep this section up to date with major plot eventsBig changes can go under subheadings+It'been two or so decades since Cass became a Stateless person taking up freelance jobs. Their lifedespite their longevity, has been largely uninterestingHow that may change, is to be seen...
  
 ===== Skills ===== ===== Skills =====
->Describe your character's skills here. Read more on [[guide:skills]] for skill areasStarting characters usually have 4 to 7 skill areaswith the following skill levels available for distribution: +>>**Expert:** Psionics: A refined usage of psionics that aides social perception, as well as bypassing certain tool requirements for invasive medical operationsIt is secondarily used for self-maintenance and relies on power sources to properly work without damaging Cass' code. It can be used to make personal code more efficientallowing less bodily dedication to data storage. 
->>Expert (1 Skill may be assigned as Expert) +>>**Advanced:** Medicine: Cass can perform routine medical duties with ease, though prefers invasive procedures over caretaking as it's more stimulating. 
->>Advanced (Up to 2 Skills may be assigned as Advanced) +>>**Advanced:** Concentration: Due to excessive isolation, the fear of death and many stressors have evaporated. Cass may perform under highly risky circumstances, but can be beat down with torture of many varieties.  
->>Intermediate (Up to 3 Skills may be assigned as Intermediate) +>>**Intermediate:** Senses: While Cass' psionic aptitude is great, their perception of phenomena is lacking by comparison. They are more likely to understand localized anomalies than anything centered around another living thing. 
->>Basic (Up to 4 Skills may be assigned as Basic) +>>**Intermediate:** Biology: An understanding of biology in a broad sense was gained through trawling through a relief vessel'textbooks and pamphlets. Though there was a lack of living examples, extensive book-learning is still present within Cass
->Character skills may improve, or new skill areas will be available +>>**Intermediate:** Humanities: broad acceptance and understanding of foreign cultures has been achieved by CassThey are quick to adapt to alien situations, but often cannot empathize enough to hold anything outside of a professional interview or observation.
- +>>**Basic:** Domestic: No-one takes professional seriously if their workplace is a mess. Cass knows enough to maintain the bare minimum
-=== Skill Area [Skill] === +>>**Basic:** Leadership: Fairly decent at delegation, enough to make a job less of a chore, not enough to rally anyone outside of a med-bay. 
->Describe your character'skill here, and their level of competence within the square brackets. Competence levels include Beginner, Basic, Intermediate, Advanced, Expert, and Master+>>**Basic:** Entertainment: Who knew people enjoy sardonic humor? Though most of it is a cry for help, Cass can keep a few people entertained
->A skill area listing is not necessary for representing daily tasks at Beginner levelFor example, the Vehicles skill doesn't need to be added to your character's biography if they will only use it to commute to work+>>**Basic:** Fitness: What? It's therapeutic. Cass does yoga and other //exercises// that make life a little less work, and increase their understanding of their synthetic platform's limits.
->>If they get involved in car chase though, a GM using these guidelines is unlikely to rule in the character's favour over someone with the Vehicles skill+
- +
-=== Basic Skills === +
-  * **Basic or Beginner Skills** - Can be listed like this+
 ==== Abilities ==== ==== Abilities ====
->Abilities are different from Skills as Skills represent common knowledge throughout the whole profession while abilities represent character's personal twists on somethingFor examplemany characters have the Vehicles skillbut handful of individuals have the ability to make the car do some beautiful stuntsMany people may know how to use the Firearms skill, but some people can intuitively reassemble firearms or quick-draw.+  * **Theme** Medicine: Xenophysician 
 +    * **Ability ** - Cass is able to render medical treatment to wide variety of organic lifeforms. This comes from a mixture of their unique hardcoded framework and existing medical skills. 
 +  * **Theme** - Concentration: Gravedigger 
 +    * **Ability ** - Death doesn't affect Cass like mostDue to a severe emotional disconnectCass operates when surrounded by the dead and dying better than mostso long as there is task to accomplished. 
 +  * **Theme** - Senses: Empath 
 +    * **Ability ** - If an aura can be seen, Cass can focus to emulate the sensation of the emotion within their own mind. Hardware upgrade. 
 +  * **Theme** - Humanities: Xenoanthropologist 
 +    * **Ability ** - Is capable of providing acceptable care across many existing cultures. This is due to a hardcoded cultural codex within Cass' systemDoes not apply to uncatalogued cultures. 
 +  * **Theme** Compartmentalized body 
 +    * **Ability ** - Cass' limbs can be removed and replaced as needed with increased ease. They are an endoframe that allows this to be easier.
  
-**Theme** - List the source of your character'abilities here. This can include Martial, Gadgets, Artificial Intelligence, CyberneticsRacial, Mutations, Psionics, Spellcasting, and more +=== Psionic Abilities === 
- +  * **Psionics: Expert**  
-  * **Theme** Ability themes are described in bullet points. +  *  Can manifest major effects. Can disassemble a complex object like a handgun or car engine with the mind. Can scour through a week or so of a person'thoughtsor through major events over the last few years
-    * **Ability ** - Describe the character's ability here. +  * **Synth-Organic Emulation** - An array of errors and nonsense coding as result of repeated ego death and psionic enablers allow Cass to use psionics on par with organic lifeformsThis comes at the cost of temporarily corrupting data and burning energy at the same rate as organic practitioners however, and must be healed by self-diagnostics or a check in with a technician
- +    * Emulator brakes: Forces Cass into shutdown mode should threat of genuine codebase destruction due to psionic usage be presentCan be overridden beforehand. 
-=== Spellbook === +    * Empathic Emulation: Can feel emotions lucidly, as though the chemicals were present. 
->Characters with skills and abilities in spellcasting can start knowing few spells. They can be committed to memory, written in a book, or manifested some other thematic wayDescribe how they learn and prepare spells, and their source of power+    * Sensory Emulation: At the cost of processing powercan feel sensations through connected synthetic parts
->This section can also be used for Psionic abilities. +  * **PSI Manipulation: Tools** - Ability to manifest PSI matter in ways that emulate tools.  
->This section can be omitted from the character biography if your character knows no spellspsionics, or other magic-like abilities. +    * Medicine: When reapproximating skinCass can use PSI matter for self-dissolving stitches or the tools necessary to weave flesh back together. Surgical tools can be emulated, but are limited by Cass' understanding of surgical operations.
- +
-  * **Spell Name** - Describe your character's spells in bullet points+
-    * Subspells from a root school, an item in an array of spells, or variants can be listed like this.+
  
 ===== Inventory ===== ===== Inventory =====
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 **Weaponry** **Weaponry**
  
-  * Item+  * Doses of internally stored sedatives.
  
 **Apparel** **Apparel**
  
-  * Item+  * Work, casual, and clubslut attire.
  
 **Vehicles** **Vehicles**
  
-  * Item+  * NA
  
 **Property** **Property**
  
-  * Item+  * NA
  
 **Tools** **Tools**
  
-  * Item+  * Personal surgical tools, meditation software, personal recreational simulations. 
 +  * Personal communicator. 
 +  * Personal computer 
 +  *'Light' Power armor, Medical. 
 +  *XM44 Carbine OR Hvy Pistol Mk2 
 +  *Syn-suit, Unisex
  
 **Documents** **Documents**
  
-  * Item +  * A few reciprocated doctoring licenses. 
 +  * Holo-mag of Himbo Monthly
 **Trinkets** **Trinkets**
  
-  * Item+  * ?
  
 === Finances === === Finances ===
->Describe your character's financial situation hereThink about your character's sources of income, and living expenses. +Able to live comfortably in many situationsMost assets are liquid.
->Some adjectives: Wretched, Squalid, Poor, Modest, Comfortable, Affluent, Wealthy, Aristocratic. +
->Update this section as is necessary.+
  
 ====== OOC Notes ====== ====== OOC Notes ======
 >If you have any other OOC notes, such as reference pictures, extra links, or extra music, leave them here as you see fit. >If you have any other OOC notes, such as reference pictures, extra links, or extra music, leave them here as you see fit.
  • character/cass.1613222033.txt.gz
  • Last modified: 2021/02/13 08:13
  • by ennis