ccg:chelti

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ccg:chelti [2017/03/25 08:02] – created jimmyccg:chelti [2018/03/02 18:13] (current) – added Apearance and some more info jimmy
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-======SPECIES/CULTURENAME Creation Guide======+====== Chelti Creation Guide====== 
 ====Introduction==== ====Introduction====
 Chelti are a hardy race of hard-bitten survivors and wanderers, commonly living among other races in clan estates and peaceful ghettos, sometimes more peacefully than others. Chelti are a hardy race of hard-bitten survivors and wanderers, commonly living among other races in clan estates and peaceful ghettos, sometimes more peacefully than others.
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    * Chelti are short-lived, fully grown at 8, average life expectancy on the homeworld of 13, natural death by early twenties    * Chelti are short-lived, fully grown at 8, average life expectancy on the homeworld of 13, natural death by early twenties
    * Chelti fight. They fight each other, other races, animals. They fight for survival, sex, honor and their families. Chelti do not have the mercy of dying from shock, they will fight until the light leaves their eyes.    * Chelti fight. They fight each other, other races, animals. They fight for survival, sex, honor and their families. Chelti do not have the mercy of dying from shock, they will fight until the light leaves their eyes.
-   * Chetlti are hard mode. Often the underdogs in technology and lacking any OP abilities apart from sheer guts and bravado, chelti are not for those seeking and easy cruise through life. If you want your character to fight tooth and claw for everything they have, and don't mind resetting to a close relative faster than other races, chelti may be for you.+   * Chetlti are hard mode. Often the underdogs in technology and lacking any OP abilities apart from sheer guts and bravado, chelti are not for those seeking an easy cruise through life. If you want your character to fight tooth and claw for everything they have, and don't mind resetting to a close relative faster than other races, chelti may be for you.
    * Chelti are blank. Psionically chelti appear almost as inanimate objects to other species, however this is a defense mechanism from their homeworld where some creatures are known for hunting through such. They are able to read and feel emotion from each other and as a group in close proximity.    * Chelti are blank. Psionically chelti appear almost as inanimate objects to other species, however this is a defense mechanism from their homeworld where some creatures are known for hunting through such. They are able to read and feel emotion from each other and as a group in close proximity.
    * Chelti see the world differently. With their sharp eyes seeing partly into the UV and IR spectrums beyond human vision, chelti see more colors than humans could ever imagine and have a wide field of view. It does lead to some interesting conversations about what to humans would be a blank wall. Their ears are sensitive and partly directional.    * Chelti see the world differently. With their sharp eyes seeing partly into the UV and IR spectrums beyond human vision, chelti see more colors than humans could ever imagine and have a wide field of view. It does lead to some interesting conversations about what to humans would be a blank wall. Their ears are sensitive and partly directional.
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 =====Names===== =====Names=====
 Chelti have four names given to them by their clans. Their individual name. Their mothers name. Their fathers name. Their clan name. Chelti have four names given to them by their clans. Their individual name. Their mothers name. Their fathers name. Their clan name.
 +
 +^  Sample Male Names  |||||
 +| Schia, |||||
 +^  Sample Female Names  |||||
 +| Igale, |||||
 +^  Sample Clan Titles  |||||
 +| Struh |||||
  
 These names define who they are within their society and who they are sired from, very important in chelti culture. When dealing with outsiders, it's not uncommon for chelti to adopt a more easily pronounced name for the sake of their coworkers. These names define who they are within their society and who they are sired from, very important in chelti culture. When dealing with outsiders, it's not uncommon for chelti to adopt a more easily pronounced name for the sake of their coworkers.
  
 +
 +^  Sample Adopted Names  |||||
 +| Jay, K (Cult name), Finch, Mister Snuffles, Octopus, Coyote |||||
  
  
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 === Starfarer === === Starfarer ===
  
-Starfarer chelti grow up among the many mining stations, outposts, and spacestations throughout the colonial reaches. while tough, they are used to hard labor and extreme environments, usually less so nature and its dangers. They are very spacially aware and most likely to serve as voidsmen in the chelti fleets, trading or otherwise.+Starfarer chelti grow up among the many mining stations, outposts, and spacestations throughout the colonial reaches. while tough, they are used to hard labor and extreme environments, usually less so nature and its dangers. They are very spatially aware and most likely to serve as voidsmen in the chelti fleets, trading or otherwise.
  
 They are often traders, pilots, starship crew, and miners. They are often traders, pilots, starship crew, and miners.
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 ===== Appearance ===== ===== Appearance =====
-Condense species page appearance down for this section, with colourations and occurrenceBe sure to note obvious signifiers and fashions and other such commonalities.+ 
 +Chelti will stand roughly six foot on average at adulthoodgrowth slowing drastically after that. They have tough skin, often of dark hues, and hard callus-like segments of armored skin in strategic places on the upper chest, forearms, thighs. Their faces have short, flat muzzles with four nostrils, and long teeth varying between sharp and pointyTheir eyes are large with predatory slit irises. 
 + 
 +They appear lean and wiry in comparison to humans, but can grow taller than most humans with age. Their legs are long, they have two knees, one reversed giving them a look somewhat like that of a canines hind legs, although rather than being [[wp>Digitigrade]] they have fully formed feet and toes. The feet have one prominent grabbing claw each.
  
 ===== Common/racial Skills/Talents ===== ===== Common/racial Skills/Talents =====
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 =====  Historical Factors  ===== =====  Historical Factors  =====
-Shows examples of how to take common upbringing and personalize itincluding major historical eventsotherwise give you basic ways to flesh out the backgroundWhere were they when X was attacked? When natural disaster hit? etc.+Chelti expansion of their sphere of control has lot of influence in modern chelti upbringing, with their sudden explosion into space meaning almost every chelti exposed to foreign cultures is either themselves an explorer or adventuring colonist, or the direct descendant of such. 
 + 
 +The mutlitude of wars against native peoples on their colonized planets, and other galactic powers in such a short time have made some chelti naturally mistrust aliens. 
 + 
 +===== Creators Advice ===== 
 + 
 +   * It might be wise to start planning at least one close relative for your chelpartly because of the highly social nature of chel among themselvesmostly because there are no re-life mechanisms for chelti and being able to quickly control a relative maybe a few levels lower than your sadly departed main will get you back into the action much faster. 
 +   * Advise your GM before attempting any kind of death-defying stunts to make sure you can get away with it. You'll never get a bad reaction if you ask your GM if you can make a set of improvised body armor from the contents of a bathroom, duct-tape, and a good thick holy book or two. 
 +   * The prevailing public opinion that chelti are bullish rogues with no points in subtly is blatantly false and result of bad posting by their creator. Feel free to come up with cold calculating bastards who rig the game for their enemies to have no chance of escaping, never mind winning.
  
-===== Would You Like To Know More =====+===== Would You Like To Know More=====
 This is where you link anything that would be helpful for potential players to take a look at. This is where you link anything that would be helpful for potential players to take a look at.
  • ccg/chelti.1490443338.txt.gz
  • Last modified: 2017/03/25 08:02
  • by jimmy