Mona Rorta
Mona Rorta is the first system the Raiken visited after exploring their own system. Finding an abundance of resources and a habitable planet in the form of Isel, the Raiconian Alliance quickly began colonizing this system as well.
Star Data
Planetary Overview |
Order | Name | Type | Distance | Mass (Kg) |
1 | Dirask | Desert, Rock | 0.59 AU | 8.42×10'23 |
2 | Nystris | Oceanic | 0.82 AU | 3.51×10'24 |
3 | Isel | Garden | 1.35 AU | 7.21×10'24 |
4 | Delsike | Metallic | 2.49 AU | 5.91×10'24 |
5 | Rilsamis | Gas Giant | 4.57 AU | 2.2×10'27 |
Planetary Data
Dirask
Dirask is a haven of sorts for the more unsavory types in the Alliance. With the Alliance focused more on other planets in the system, Dirask was left alone for some time. In that time, criminals, rebels, and people who just wanted to get away from the Alliance decided to set up shop. Now Dirask is essentially the only 'independent' planet under Raiken control.
In recent months, the Alliance has been sending small forces to 'pacify' the planet's inhabitants, covering these attacks up by claiming there are rebels hiding somewhere on the planet. The people of Dirask claim the Alliance is no longer needed. They aren't submitting to the Alliance without a fight. Tensions are rising between the two factions, threatening a conflict.
Type: Desert, Rock
Orbital Radius: 0.59 AU
Period: 0.54 earth years
Gravity: 6 m/s^2
Atmosphere: Thinner than normal atmosphere, but sustainable. Consists mostly of nitrogen and oxygen.
Temperature Range: 30C to 70C
Planetary Population: Approximately 20 million.
Natural Satellites: None
Facilities:
Agriculture: Small - Enough farms to feed the small population.
Mining: Light - Makeshift mines dot the surface, although Dirask is not mineral rich.
Industry: Light - Workshops make the necessities.
Residential: Medium - Scattered Independent Towns. A few larger cities.
Commercial: Small - Markets and Squares can be found in towns and cities. Black markets are not uncommon either.
Military: Light - Alliance forces patrol the planet, but do not usually interact with it. Independent forces are minor.
Shipyards: Light - Makeshift shipyards are capable of creating small atmospheric vessels.
Spaceports: Light - Makeshift spaceports are capable of handling small vessels.
Other: Smuggler Dens, Black Markets, and Hideaways.
Nystris
Nystris is almost completely covered in water, its vast ocean dotted with small islands. The ocean life is diverse and features many strange creatures. If the Raiken actually enjoyed water, they would find Nystris a rather interesting planet. As they cannot swim, the Raiken tend to avoid it. For that, it makes a very good hideout and meeting point for smugglers and other criminals.
Type: Oceanic
Orbital Radius: 0.82 AU
Period: 0.95 earth years
Gravity: 8.5 m/s^2
Atmosphere: Rich atmosphere of nitrogen and oxygen. No equipment required.
Temperature Range: -15C to 35C
Planetary Population: Less than 100,000
Natural Satellites: None
Facilities:
Residential: Light - Small Towns. Despite the vast oceans, some Raiken call Nystris home.
Military: Light - Small patrols.
Other: Smuggler Dens.
Isel
Isel is a garden world that the Raiken have colonized, though their presence is still relatively small. Much of the planet remains unexplored, making Isel a popular destination for scientists, explorers, and big-game hunters. The capital of the planet is Theri'roshya.
Type: Garden
Orbital Radius: 1.35 AU
Period: 2 earth years
Gravity: 11.2 m/s^2
Atmosphere: Atmosphere is rich enough that over-oxygenation is possible. Breathing equipment may be required in certain areas.
Temperature Range: -40C to 48C
Planetary Population: Approximately 400 Million
Natural Satellites: 1 Rocky moon
Facilities: Moderate Military, Agriculture, Production, and Civilian Infrastructure. Spaceports are capable of handling Raiken vessels. Shipyards are capable of building small space-faring vessels.
Facilities:
Agriculture: Medium - Large, Alliance controlled fields provide for the populace.
Mining: Small - Small-scale industrial mining is present, although the Alliance is interested in preserving the environment here.
Industry: Small - Enough factories to produce the necessities for survival and some luxuries.
Residential: Small - Scattered towns and a central city.
Commercial: Small - Trading can be done in the towns and cities.
Military: Small - Patrols and scattered bases.
Spaceports: Small - Spaceport at Theri'roshya is capable of docking small vessels for imports and exports.
Other: Although the planet has been mapped, very little of the surface is actually known. Hotspot for stellar explorers.
Delsike
Delsike is a planet whose surface is almost entirely covered with metal. The Alliance was quick to set up a massive mining operation here, constructing outposts all over the planet's surface. Delsike is rich with nickel, iron, titanium, and other metals.
Type: Metallic
Orbital Radius: 2.49 AU
Period: 5.04 earth years
Gravity: 10 m/s^2
Atmosphere: Thin Atmosphere, Environment Suit required on surface.
Temperature Range: -40C to 10C
Planetary Population: Less than 1 million
Natural Satellites: 2 Oceanic Moons
Facilities:
Mining: Large - Expansive mining operations dedicated to stripping Delsike of resources.
Industry: Medium - Factories dedicated to producing metal products and refining ore.
Residential: Light - Scattered towns clustered around mines.
Military: Small - Small bases scattered around the planet. Small defense fleet for raiders.
Spaceports: Small - Spaceports present, mostly for docking cargo freighters.
Rilsamis
Rilsamis is a gas giant comprised mostly of hydrogen and helium. The Alliance have set up mining operations to collect this valuable resource. Besides the occasional raid, all goes smoothly.
Type: Gas Giant
Orbital Radius: 4.57 AU
Period: 12.48 earth years
Gravity: 28.54 m/s^2
Atmosphere: Atmosphere is toxic, rich in hydrogen and helium.
Temperature Range: Too cold for surface contact
Planetary Population: Less than 200,000
Natural Satellites: 6 Moons, 3 Ice Rocks, 1 Rocky, 2 Toxic
Facilities: Several Mining Platforms and Refueling Stations. Light Military presence.
Facilities:
Mining: Medium - Orbital platforms harvest hydrogen and helium.
Military: Light - Small patrols keep an eye on the area.
Spaceports: Small - Orbital ports allow cargo freighters to dock.