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weird_things [2017/09/28 22:53] – [Imps] added summoned imp section luca | weird_things [2019/03/29 22:24] (current) – [Phasma] moogle | ||
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Imps paid and treated well by their summoner will follow their orders to the best of their abilities, while shortchanged imps will look for loopholes and other technicalities to deliver the task nominally, or sabotage it outright. | Imps paid and treated well by their summoner will follow their orders to the best of their abilities, while shortchanged imps will look for loopholes and other technicalities to deliver the task nominally, or sabotage it outright. | ||
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+ | ==== Perfect Strangers ==== | ||
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+ | {{: | ||
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+ | Looking perfectly human, if well dressed and kept, except for everything above the shoulders which stubbornly remain in shade, even when physics demands it be revealed in light, only the dim glow of what appear to be two eyes where the head should be shine through. They rarely talk except when required and only heard by one person at a time, suggesting a telepathic ability, or limitation. They are generally polite, competent, and will provide helpful advice and comfort for those in need. Their movements are generally slow and measured. | ||
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+ | Often seen around areas with heavy magic use, Strangers will generally find jobs where their heads can be constantly in shadow so as not to startle normal citizens, while being strangely people orientated. They are often found working enclosed fast food stands, as barbers, or as research assistants to particularly powerful magic users. | ||
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==== Phasma ==== | ==== Phasma ==== | ||
- | In a broad sense, **[[species/ | + | In a broad sense, **[[species/ |
In a sense, the Witchspace created by a Phasma is an offshoot of the Weald. Many other Weirds cannot tell Phasma apart from Elder or Master Weirds. | In a sense, the Witchspace created by a Phasma is an offshoot of the Weald. Many other Weirds cannot tell Phasma apart from Elder or Master Weirds. |