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Suggestions
A playground for random ideas and discussion we come up with. You want to see something in the game prior to its beginning? Put it here!
- Ideas for the Core World:
- The fabric of space in the Core World (name pending) is a little bendy there due to some phenomena, which means spaceships from across time, space, and dimensions are likely to warp there first when they enter this universe.
- As a result, the core world has seen many, many alien species come and go, bringing their people, culture, science, money, and warfare with them.
- There are permanent cities and structures, but one planet will be the 'melting pot' while cities and colonies on other planets in the system are mostly homogenous with the locals.
- Currency/Currencies. With the amount of comers-and-goers in this Universe (I'm thinking Space Dandy tier for sheer number of aliens, so we can also have random aliens in a pinch) there's a unified currency made to keep things relatively simple, using the ¤ sign (Unicode: U+00A4, HTML: ¤).
- ¤150 of something can mean the way its transported (coins, digital, gemstones, precious metal, on card) becomes irrelevant, and the value itself is what matters more.
- Not resource backed either because in space there's so much resources that it'd fluctuate or hyperinflate like crazy. It'd have to be fairly flat.
- Culture: What sort of culture are we going to encounter? What is the closest parallel IRL/In other media?
- What sorts of things do they consider taboo? How open are they as a society? What things are considered the norm?
- Would they care about slavery?
- Would they care about public nudity?
- Drug use?
- Religious overtones?
- Etc.