species:phasma

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species:phasma [2017/06/30 02:09] – [General Mental] mooglespecies:phasma [2018/05/05 17:50] moogle
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 ====== Phasma ====== ====== Phasma ======
-Phasma are an evolved race of bioweapons based on the template that [[character:merril_ghere|The Mother of Many]] provided. They should not be engaged under any circumstances unless heavy firepower or a handler is available. It was first an adaptation of the experimental Winter II chassis, but otherwise uses a custom skeletal framework (Usually an [[material/acorium|acorium]] blend when possible) for the bones combined with [[material:syltrucol|Sylt]] for everything else. When they develop humanoid forms tend towards femininity over masculinity, with androgyny being the closest they become to masculinity due to their original template. When they choose or develop more beastlike or monstrous bodies, the variance in shape increases immensely.+Phasma are an evolved race of bioweapons based on the template that [[character:merril_ghere|The Mother of Many]] provided. They should not be engaged under any circumstances unless heavy firepower or a handler is available. It was first an adaptation of the experimental Winter II chassis, but early Phasma otherwise uses a custom skeletal framework (Usually an [[material/acorium|acorium]] blend when possible) for the bones combined with [[material:syltrucol|Sylt]] for everything else - if they follow the conversion mold, that is. When they develop humanoid forms tend towards femininity over masculinity, with androgyny being the closest they become to masculinity due to their original template. When they choose or develop more beastlike or monstrous bodies, the variance in shape increases immensely.
  
 ===Abilities Shortlist=== ===Abilities Shortlist===
 +  * Developed Phasma can create [[species/Phasma/thrall|Thralls]]
   * Tendency towards obsession   * Tendency towards obsession
   * Able to integrate new weapon, shield, and scanner systems given enough time and fleshmass.   * Able to integrate new weapon, shield, and scanner systems given enough time and fleshmass.
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   * Possession manifests in hoarding, overprotectiveness to the point of destruction, and more.   * Possession manifests in hoarding, overprotectiveness to the point of destruction, and more.
   * Their bodies start doll-like and end up more machinelike, and then lead into something far beyond machine or beast.   * Their bodies start doll-like and end up more machinelike, and then lead into something far beyond machine or beast.
 +  * If given time to develop without interruption (I.E. by conversion by another Phasma in some form of cocoon) They will skip some of the early development steps and move to a more finished state.
  
 =====External Traits===== =====External Traits=====
  
 ===Dermal=== ===Dermal===
-Phasma units generally have skin with default a texture and appearance similar to a silicon/plastic blend, but they can change that at will. They either maintain the appearance of an unclothed doll or a bodysuited one, but make no mistake - they don't wear clothes. There are hardened plates of metal (Connected to their skeleton directly) at key points over the body for ease of mounting mountable weapons and technology to. Components mounted onto the hardplates on their body change over time, and gain a coating personalized into the Phasma unit (Based on diet, personal choice, and numerous other small factors like personality traits). This also applies to the skin itself, which is the first part to reform.+Phasma generally have skin with default a texture and appearance similar to a silicon/plastic blend, but they can change that at will. The base, stage 0 style Phasma maintain the appearance of an unclothed doll or a bodysuited one, but make no mistake - they don't wear clothes. There are hardened plates of metal (Connected to their skeleton directly) at key points over the body for ease of mounting mountable weapons and technology to. Components mounted onto the hardplates on their body change over time, and gain a coating personalized into the Phasma (Based on diet, personal choice, obsession, the "parent" phasma where applicable, and numerous other small factors like personality traits). This also applies to the skin itself, which is the first part to reform.
  
 ===Mouth=== ===Mouth===
  • species/phasma.txt
  • Last modified: 2018/06/05 03:13
  • by moogle