species:phasma

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species:phasma [2017/06/30 01:35] – [Phasma] mooglespecies:phasma [2017/06/30 01:45] – [External Traits] moogle
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   * Beyond that point, they are in full control.    * Beyond that point, they are in full control. 
   * Mentally, they generally start childish and end up grim and inhuman.   * Mentally, they generally start childish and end up grim and inhuman.
-  * Over time, Phasma become obsessed with someone or something. How they find this interest is entirely up to chance. It could be a poster, it could be a shiny rock, it could be meeting face-to-face. But once the obsession seeds, it becomes increasingly possessive.+  * Over time, Phasma become obsessed with someone or something - tangible or intangible. How they find this interest is entirely up to chance. It could be a poster, it could be a shiny rock, it could be joy, it could be meeting face-to-face. But once the obsession seeds, it becomes increasingly possessive.
   * Possession manifests in hoarding, overprotectiveness to the point of destruction, and more.   * Possession manifests in hoarding, overprotectiveness to the point of destruction, and more.
   * Their bodies start doll-like and end up more machinelike, and then lead into something far beyond machine or beast.   * Their bodies start doll-like and end up more machinelike, and then lead into something far beyond machine or beast.
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 ===Body=== ===Body===
-Phasma begin life with relatively normal humanoid shapes, though their arms and legs are slightly exaggerated lengths. As time goes on (See Dermal) Phasma learn to manifest weapons and accessories on their forms, which commonly may feature wings or thrusters, but also armor and guns. In place of blood, they have a water-based lubricant they store in their bodies for weapon maintenance and cooling, white in colour. It tends to spill out whenever they try to augment themselves. Physical augmentations and additions are added with the ease of surgery on the Phasma, splitting flesh with the touch of a fingertip. Personal fluids end up being a less-concentrated surface level of the lubricant, transluscent with iridiscent sparkles throughout. Additionally, like the face, the ribcage area can split into very narrow slits for venting of steam. It is very difficult to sever a limb, due to Sylt's innate self-cling properties. A simple longsword for example is not wide enough to clear a limb before it is able to stick to itself again: A cutting implement that makes a total clearance of both halves of the limb or part to be cut is required.+Phasma begin life with relatively normal humanoid shapes((In the case of a humanoid species conversion. In the event of nonhumanoids, such as [[species/Belza]], the progression is wildly different.)), though their arms and legs are slightly exaggerated lengths. As time goes on (See Dermal) Phasma learn to manifest weapons and accessories on their forms, which commonly may feature wings or thrusters, but also armor and guns. In place of blood, they have a water-based lubricant they store in their bodies for weapon maintenance and cooling, white in colour. It tends to spill out whenever they try to augment themselves. Physical augmentations and additions are added with the ease of surgery on the Phasma, splitting flesh with the touch of a fingertip. Personal fluids end up being a less-concentrated surface level of the lubricant, transluscent with iridiscent sparkles throughout. Additionally, like the face, the ribcage area can split into very narrow slits for venting of steam. It is very difficult to sever a limb, due to Sylt's innate self-cling properties. A simple longsword for example is not wide enough to clear a limb before it is able to stick to itself again: A cutting implement that makes a total clearance of both halves of the limb or part to be cut is required.
  
 ===Average Height and Weight=== ===Average Height and Weight===
  • species/phasma.txt
  • Last modified: 2018/06/05 03:13
  • by moogle