species:phasma

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
Next revisionBoth sides next revision
species:phasma [2017/06/29 03:24] – [Internal Traits] mooglespecies:phasma [2017/06/30 01:38] – [Development and Life Expectancy] moogle
Line 1: Line 1:
 ====== Phasma ====== ====== Phasma ======
-Phasma are an evolved race of bioweapons based on the template that [[character:merril_ghere|The Mother of Many]] provided. They should not be engaged under any circumstances unless heavy firepower or a handler is available. It was first an adaptation of the experimental Winter II chassis, but otherwise uses a basis of the [[lazarus:modus_endoskeleton|MODUS]] for the bones (based on system data) combined with [[material:syltrucol|Sylt]] for everything else. They tend towards femininity over masculinity, with androgyny being the closest they become to masculinity. That is, when they take on humanoid forms. When they choose more beastlike or monstrous facesall bets are off.+Phasma are an evolved race of bioweapons based on the template that [[character:merril_ghere|The Mother of Many]] provided. They should not be engaged under any circumstances unless heavy firepower or a handler is available. It was first an adaptation of the experimental Winter II chassis, but otherwise uses a custom skeletal framework (Usually an [[material/acorium|acorium]] blend when possible) for the bones combined with [[material:syltrucol|Sylt]] for everything else. When they develop humanoid forms tend towards femininity over masculinity, with androgyny being the closest they become to masculinity due to their original template. When they choose or develop more beastlike or monstrous bodiesthe variance in shape increases immensely.
  
 ===Abilities Shortlist=== ===Abilities Shortlist===
Line 14: Line 14:
   * DO NOT LET IT GET HARDLIGHT PROJECTORS.   * DO NOT LET IT GET HARDLIGHT PROJECTORS.
   * Shit glows when they're angry. Steams too.   * Shit glows when they're angry. Steams too.
 +  * Generally attempts to devour or kill [[species/sourcia|Sourcians]] on sight
 ====Development and Life Expectancy==== ====Development and Life Expectancy====
   * A Phasma unit can either be "converted" using a neural read or made fresh.   * A Phasma unit can either be "converted" using a neural read or made fresh.
Line 20: Line 21:
   * Beyond that point, they are in full control.    * Beyond that point, they are in full control. 
   * Mentally, they generally start childish and end up grim and inhuman.   * Mentally, they generally start childish and end up grim and inhuman.
-  * Over time, Phasma become obsessed with someone or something. How they find this interest is entirely up to chance. It could be a poster, it could be a shiny rock, it could be meeting face-to-face. But once the obsession seeds, it becomes increasingly possessive.+  * Over time, Phasma become obsessed with someone or something - tangible or intangible. How they find this interest is entirely up to chance. It could be a poster, it could be a shiny rock, it could be joy, it could be meeting face-to-face. But once the obsession seeds, it becomes increasingly possessive.
   * Possession manifests in hoarding, overprotectiveness to the point of destruction, and more.   * Possession manifests in hoarding, overprotectiveness to the point of destruction, and more.
   * Their bodies start doll-like and end up more machinelike, and then lead into something far beyond machine or beast.   * Their bodies start doll-like and end up more machinelike, and then lead into something far beyond machine or beast.
  • species/phasma.txt
  • Last modified: 2018/06/05 03:13
  • by moogle