Differences
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spacecraft:chelti:merchantman [2018/03/17 03:13] – MASSIVE CHANGE "Intra-System FTL" -> "System Cruise" jimmy | spacecraft:chelti:merchantman [2018/06/23 00:32] – new weapons format jimmy | ||
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* High mass and armor in War mode. | * High mass and armor in War mode. | ||
* High cargo capacity or close-range firepower. | * High cargo capacity or close-range firepower. | ||
+ | |||
+ | ^Mass | | | ||
+ | ^Beam | | | ||
+ | ^Height | | | ||
+ | ^Width | | | ||
==== Mission Profile ==== | ==== Mission Profile ==== | ||
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=== Ships Complement === | === Ships Complement === | ||
+ | 10 Officers, 54 Crew | ||
=== Armament === | === Armament === | ||
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The primary anti-ship weapon of the Merchantman, | The primary anti-ship weapon of the Merchantman, | ||
- | == ??x Navy " | + | == 12x2 Navy " |
Considered a secondary armament, the Navy 400 is often used on frigate sized ships and below. Acting as a second weapon system against more agile targets. | Considered a secondary armament, the Navy 400 is often used on frigate sized ships and below. Acting as a second weapon system against more agile targets. | ||
+ | |||
+ | === Active Protection === | ||
+ | >Point defense systems, electronic warfare, reactive shields. If it's proactive defense, it goes here. | ||
== Point Defense System == | == Point Defense System == | ||
+ | > | ||
- | === Protective Equipment | + | === Passive Protection |
- | + | >Ships armor, damage control, and other systems that deal with after a strike connects the ship and how it deals with it. | |
- | == Point Defense System == | + | |
- | == AEGIS alike == | + | == Protective Equipment |
+ | >The ships armor, secondary protection, damage control measures, and anti-boarding measures, a sub-header for each. | ||
===== OOC ===== | ===== OOC ===== |