spacecraft:chelti:merchantman

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spacecraft:chelti:merchantman [2017/10/31 02:24] – new link, some spell edits jimmyspacecraft:chelti:merchantman [2018/06/23 00:32] – new weapons format jimmy
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    * High mass and armor in War mode.    * High mass and armor in War mode.
    * High cargo capacity or close-range firepower.    * High cargo capacity or close-range firepower.
 +
 +^Mass |  |
 +^Beam |  |
 +^Height |  |
 +^Width |  |
  
 ==== Mission Profile ==== ==== Mission Profile ====
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 | High Impulse | Yes | Able to build up speed | | High Impulse | Yes | Able to build up speed |
 | Evasive Action | Marginal | Heavy armor | | Evasive Action | Marginal | Heavy armor |
-Intra-System FTL | Yes | Can fly between planets at supercruise |+| System Cruise | Yes | Can fly between planets at supercruise |
 | Interstellar FTL | No? | Requires Jumpship | | Interstellar FTL | No? | Requires Jumpship |
  
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 === Ships Complement === === Ships Complement ===
  
 +10 Officers, 54 Crew
  
 === Armament === === Armament ===
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 The primary anti-ship weapon of the Merchantman, massive rocket silos along the broadsides shielded by massive armored shutters, at close range the high rate of fire and ability to use both broadsides at once (the rockets on the reverse side simply arcing around the ship) can be highly destructive to almost any combat vessel. The primary anti-ship weapon of the Merchantman, massive rocket silos along the broadsides shielded by massive armored shutters, at close range the high rate of fire and ability to use both broadsides at once (the rockets on the reverse side simply arcing around the ship) can be highly destructive to almost any combat vessel.
  
-== ??x Navy "400" Hybrid Guns ==+== 12x2 Navy "400" Hybrid Guns ==
  
 Considered a secondary armament, the Navy 400 is often used on frigate sized ships and below. Acting as a second weapon system against more agile targets. Considered a secondary armament, the Navy 400 is often used on frigate sized ships and below. Acting as a second weapon system against more agile targets.
 +
 +=== Active Protection ===
 +>Point defense systems, electronic warfare, reactive shields. If it's proactive defense, it goes here.
  
 == Point Defense System == == Point Defense System ==
 +>Probably a good idea to bring one of these if it's a warship or armed freighter. A brief description of the type and capability. A laser system, or otherwise.
  
-=== Protective Equipment === +=== Passive Protection === 
- +>Ships armor, damage control, and other systems that deal with after a strike connects the ship and how it deals with it.
-== Point Defense System ==+
  
-== AEGIS alike ==+== Protective Equipment == 
 +>The ships armor, secondary protection, damage control measures, and anti-boarding measures, a sub-header for each.
  
 ===== OOC ===== ===== OOC =====
  • spacecraft/chelti/merchantman.txt
  • Last modified: 2018/08/12 05:21
  • by jimmy