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- | The [[species: | + | The [[species: |
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- | ==== Organization ==== | + | ===== Origin of the Clans ===== |
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+ | Clans emerged during the Ancient Era, when bands of Raiken traveled together for safety and strength. These bands worked together to secure food, safe grounds, and repel predators that Ranil' | ||
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+ | As times passed, these bands grew more and more organized, starting to think themselves as one unit, rather than a collection of individuals. This period is when the clans actually emerged, when the groups began referring to themselves by the name of their clan. | ||
+ | |||
+ | ===== Clan Organization | ||
+ | |||
+ | ==== Clan Types ==== | ||
Clans are divided into three categories: Resa Sarhi, Zurak Sarhi, and Ziras Sarhi. | Clans are divided into three categories: Resa Sarhi, Zurak Sarhi, and Ziras Sarhi. | ||
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* **Zurak Sarhi** - The ' | * **Zurak Sarhi** - The ' | ||
* **Ziras Sarhi** - The ' | * **Ziras Sarhi** - The ' | ||
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+ | ==== Keeps ==== | ||
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+ | Clan Keeps have existed for millennia, some of them stretching as far back as before the construction of Sial' | ||
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+ | Clan Keeps are some of the most impressive structures constructed by the Raiken. Over the years, these once simple forts have transformed into places that must be seen to be believed. The intricate carvings, trophies, sculptures, decorations, | ||
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+ | While the Keep itself is the heart of any clan, the area around it is just as important. The larger a clan is, the more territory they can claim outside their keep for farming, mining, production, and whatever else they deem fit. Clans are expected to be self-sufficient, | ||
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+ | Before the creation of the Raiconian Alliance, every keep acted much like a city-state, dictating the law in the lands it influenced. They still do in a way, as every keep is always the hub of activity for their local region, but much of the ' | ||
+ | |||
+ | === S' | ||
+ | |||
+ | Embedded within every keep, usually kept in a place known only to elders and important members of the clan, the ' | ||
- | ===== Clans ===== | + | It is extremely rare for an outsider to be afforded the opportunity to enter another clan's S' |
+ | |||
+ | ==== Clan Roles ==== | ||
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+ | There are many roles within a clan, many special, all important, from the Speaker to the Fieldtender. | ||
+ | |||
+ | === Special Roles === | ||
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+ | Roles held by select few members of a clan. It is possible to have more than one of these roles, excluding Clan Speaker. | ||
+ | |||
+ | == Clan Speaker == | ||
+ | |||
+ | Charged with speaking for the entire clan when required. Is always a member of the Council of Elders and this person is always the Clan's representative to the Council of the Clans. | ||
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+ | == Member of the Council of Elders == | ||
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+ | Charged with lawmaking, order keeping, and delivering justice upon wrongdoers. Act as the final word in the clan. | ||
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+ | == Oathbinder == | ||
+ | |||
+ | Charged with keeping a living record of all agreements the clan has made that are still in effect. This is done by carving the agreement in runic upon their own scales. | ||
+ | |||
+ | == Hallcarver == | ||
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+ | Charged with the sacred duty of carving, painting, and adorning the S' | ||
+ | |||
+ | == Keeper of Heroes == | ||
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+ | Charged with keeping the knowledge of the clan's heroes and all of their deeds. Is also responsible for leading various clan rituals. | ||
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+ | == Feastmaster == | ||
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+ | Charged with leading the efforts in the Feasting Hall, where meals are prepared. Lights the bonfire before every meal. | ||
+ | |||
+ | == Huntmaster == | ||
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+ | Charged with leading and planning hunts. | ||
+ | |||
+ | === Common Roles === | ||
+ | |||
+ | Roles held by many members of the clan. | ||
+ | |||
+ | == Fieldtender == | ||
+ | |||
+ | Charged with tending the farms around the Clan Keep. | ||
+ | |||
+ | == Worker == | ||
+ | |||
+ | Charged with most any task that requires doing, from mining, factory work, and menial labor. | ||
+ | |||
+ | == Clan Guard == | ||
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+ | Charged with keeping the peace on Clan grounds. Repels invaders, catches criminals, and kills predators. | ||
+ | |||
+ | == Feastmaker == | ||
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+ | Charged with preparing food for the feasts. | ||
+ | |||
+ | == Storyteller == | ||
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+ | Charged with reciting various tales during feasts, as well as playing instruments for rituals and feasts. | ||
+ | |||
+ | == Hunter == | ||
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+ | Charged with hunting for the clan feasts. | ||
+ | |||
+ | == Beastkeeper == | ||
+ | |||
+ | Charged with caring for the various beasts kept as mounts by clan members. | ||
+ | |||
+ | ===== List of Clans ===== | ||
- | The following is information about various clans, including the Resa Sarhi. Clans may be added here in time. | + | The following is information about various clans, including the Resa Sarhi. Clans will be added here as they are brought up. |
==== Resa Sarhi ==== | ==== Resa Sarhi ==== |