planet:traveller

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planet:traveller [2016/08/10 07:33] – added yet more stuff lucaplanet:traveller [2017/08/18 03:33] (current) – ↷ Links adapted because of a move operation 51.255.65.81
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 ====== Traveller ====== ====== Traveller ======
-**Traveller** is a gas giant located in the [[territories:aleph_cluster|Aleph Cluster]]. Traveller itself is an inhabitable place, but the many moons which orbit the planet have been terraformed into colonies. Managing and maintaining these colonies is the responsibility of the [[society:unity_protocol|Unity Protocol]], and the citizens living on them. At least half of the moons are colonised.+**Traveller** is a gas giant located in the [[territories:aleph_null|Aleph Cluster]]. Traveller itself is an inhabitable place, but the many moons which orbit the planet have been terraformed into colonies. Managing and maintaining these colonies is the responsibility of the [[society:unity_protocol|Unity Protocol]], and the citizens living on them. At least half of the moons are colonised.
  
-The band of space Traveller orbits is host to the Entropy Bias phenomenon, where interdimensional phenomena are //more likely// to occur in the vicinity of the planet and its moons. This phenomenon is exploited by the Unity Protocol to stay culturally vibrant, up to date with many different technologies, and keep it challenged by new arrivals friendly or otherwise.+The band of space Traveller orbits is subject to an increased rate of the [[physics/entropy_bias|Entropy Bias]] phenomenon, where interdimensional phenomena are //more likely// to occur in the vicinity of the planet and its moons. This phenomenon is exploited by the Unity Protocol to stay culturally vibrant, up to date with many different technologies, and keep it challenged by new arrivals friendly or otherwise.
  
 ===== Colonised Moons ===== ===== Colonised Moons =====
-The following moons of Traveller are colonised for living. They are more than 80% terraformed by Units over a period of decades to support life in 1G((or as close to as possible)) of gravity, and with access to oxygen, a flash-grown ecosystem, and drinking water. Colonies are suitable for a majority of life forms which call Unity Protocol home.+The following moons of Traveller are colonised for living, and named after their primary cities. They are more than 80% terraformed by Units over a period of decades to support life in 1G of gravity((or as close to as possible)), and with access to oxygen, a flash-grown ecosystem, and drinking water. Colonies are suitable for a majority of life forms which call Unity Protocol home
 + 
 +Each moon-colony is large enough to support its own city with a population of up to 2 to 3 million people each, and sport an area of wilderness suitable for wildlife to remain relatively free. The colonies are encouraged to trade their surplus resources to keep the whole supplied.
  
 ==== Unity Prime ==== ==== Unity Prime ====
-Considered the capital world and the Unit's home, Unity Prime is a primarily utilitarian colony with the express purpose of hosting the infrastructure that allows the Unity Protocol to run effectively. Most of the planet has been heavily  The interior workings of the Units, and their express goal or the aims of their grand experiment is still up for debate.+Considered the capital world and the Unit's home, Unity Prime is a primarily utilitarian colony with the express purpose of hosting the infrastructure that allows the Unity Protocol to run effectively. Most of the planet appears to be artificial from first glance, with metal and lights visible from space. The interior workings of the Units, and their express goal or the aims of their grand experiment is still up for debate.
  
 ==== Sargasso ==== ==== Sargasso ====
-A sub-tropical colony situated on a forested archipelago, [[location:sargasso|Sargasso]] is home to Sourcia and other aquatic species, in addition to a bustling city on the coast and spread out through two islands. Sargasso is frequently subject to monsoon weather, urban adventures, and weird localised phenomena. The locals usually blame Sargasso's magnetism for interesting things on the way things are, get on with their lives, and roll with it as long as it benefits them.+A sub-tropical, industrial colony situated on a forested archipelago, [[location:sargasso|Sargasso]] is home to Sourcia and other aquatic species, in addition to a bustling city on the coast and spread out through two islands. Sargasso is frequently subject to monsoon weather, urban adventures, and weird localised phenomena. The locals usually blame Sargasso's magnetism for interesting things on the way things are, get on with their lives, and roll with it as long as it benefits them
 + 
 +==== El Hermosa ==== 
 +A coastal colony with a more temperate climate, El Hermosa has a densely populated city around an artificial and ever-changing bay, and sprawling suburbs into the interior of its island, with large open spaces for a solar industry. Considered Noir's better cousin and Sargasso's sister city, many corporations like setting their offices up in this sun soaked city. The locals modify the shape of the bay and remodel their buildings frequently, so its possible to see a different skyline every time you visit El Hermosa.
  
 ==== Shade ==== ==== Shade ====
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 ==== Nonna ==== ==== Nonna ====
-This colony-moon is host to green forests, rolling meadows and farms, with villages dotted around every ten or so kilometres. Intended to be a planet-wide retirement and relaxation community for the elderly and retired, Nonna also enjoys being named one of the most relaxing places in the Aleph Cluster, and holidaymakers regularly have picnics in Nonna's many parks and fields. The natural scenery in the mountainous regions is home to a few a skiing resorts during winter, and picturesque hikes in the summer.+This colony-moon is host to green forests, rolling meadows and farms, with villages dotted around every ten or so kilometres. Intended to be a planet-wide retirement and relaxation community for the elderly and retired, Nonna also enjoys being named one of the most relaxing places in the Aleph Cluster, and holidaymakers regularly have picnics in Nonna's many parks and fields. The natural scenery in the mountainous regions is home to a skiing resorts during winter, and picturesque hikes in the summer.
  
 ==== Noir ==== ==== Noir ====
-This heavily urbanised colony justifies its ongoing existence as an 'ongoing social experiment in deregulation'. What the Units found was that those with more power, wealth, and influence exploited everybody beneath them, and they have created a densely packed city with terrible air, cagey and impoverished people, and an export of criminals and people whose poor decisions follow them throughout the Aleph Cluster. That said, its the best place to get anything bulk fabricated for cheap, no questions asked, and with a smile. Units frequently find their hardest work in keeping the divided community together on Noir, and it takes nerves of steel to get by day to day.+This heavily urbanized colony justifies its ongoing existence as an 'ongoing social experiment in deregulation'. What the Units found was that those with more power, wealth, and influence exploited everybody beneath them, and they have created a densely packed city with terrible air, cagey and impoverished people, and an export of criminals and people whose poor decisions follow them throughout the Aleph Cluster. That said, its the best place to get anything bulk fabricated for cheap, no questions asked, and with a smile. Units frequently find their hardest work in keeping the divided community together on [[location/noir|Noir]], and it takes nerves of steel to get by day to day.
  
 ==== Bias ==== ==== Bias ====
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  • Last modified: 2016/08/10 07:33
  • by luca