lorath_matriarchy:technology:lorath_silver_series_android

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lorath_matriarchy:technology:lorath_silver_series_android [2017/02/23 20:47] eistheidlorath_matriarchy:technology:lorath_silver_series_android [2017/04/08 16:28] (current) eistheid
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 == Neural Processor Packs == == Neural Processor Packs ==
-Added to supplement the unit's low-capability ARIA type processor, the SILVER has been given [[lorath:technology:lorath_neural_processor_pack|Neural Processor Pack]] units for the purposes of memory storage and supplemental data processing.+Added to supplement the unit's low-capability ARIA type processor, the SILVER has been given [[lorath_matriarchy:technology:lorath_neural_processor_pack|Neural Processor Pack]] units for the purposes of memory storage and supplemental data processing.
  
 == SILVER Unit Personality Routine System == == SILVER Unit Personality Routine System ==
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 As a result of the modular, swappable nature of the SILVER unit's physical components the development team concluded that it was important for the cranial structure to be utilized as the housing for the bulk of the unit's data processing systems. This chosen solution was to allow for the user to be able to simply swap the head of the unit when it was desired to transplant their personal unit's functions and personality to a new body for any reason. As a result of the modular, swappable nature of the SILVER unit's physical components the development team concluded that it was important for the cranial structure to be utilized as the housing for the bulk of the unit's data processing systems. This chosen solution was to allow for the user to be able to simply swap the head of the unit when it was desired to transplant their personal unit's functions and personality to a new body for any reason.
  
-By default, SILVER units are designed to incorporate a humanoid-type head. This design type features a cranial structure comprised of a multi-layer skeletal structure, the outermost layer of which is composed of a [[dense armor material]] laminated [[material:hellenium|vuliararium]] wafer structure. To limit the weight impact, the [[dense armor material]] is applied in a ten-micrometer lamination over the surface almost foam-like wafer of [[material:hellenium|vuliarium]] material. Inner structural components of the cranium are comprised primarily of carbon polymers with boron-carbide insulation to protect radiation sensitive components. The access points to the interior of the cranial structure are pre-designated and formed during the structure generation process ensuring optimal material strength in the finished product. Within the skull-like housing, processing components along with other cranial hardware packages are installed. In the finishing stages, a gel suspension is also used to fill the empty spaces of the cranial cavity to serve as a shock absorbing medium in order to prevent cranial component damage. A [[lorath_matriarchy:technology:lorath_damage_resistant_polymer]] laminate material is placed over the entire cranial structure and is extended beyond the base of the skull structure. In addition, a second reinforcing weave of hardened "Stone Thread" material is woven through the laminate material which extends beyond the base of the cranial structure to form a neck for the head of the android. Movement and stabilization systems are located within the neck which is capped off by a connection assembly which serves as a seal for the cranial unit and provides a hard-point for connecting the cranial unit to the android's torso.+By default, SILVER units are designed to incorporate a humanoid-type head. This design type features a cranial structure comprised of a multi-layer skeletal structure, the outermost layer of which is composed of a [[material:acorium|acorium]] laminated [[material:hellenium|vuliararium]] wafer structure. To limit the weight impact, the [[material:acorium|acorium]] is applied in a ten-micrometer lamination over the surface almost foam-like wafer of [[material:hellenium|vuliarium]] material. Inner structural components of the cranium are comprised primarily of carbon polymers with boron-carbide insulation to protect radiation sensitive components. The access points to the interior of the cranial structure are pre-designated and formed during the structure generation process ensuring optimal material strength in the finished product. Within the skull-like housing, processing components along with other cranial hardware packages are installed. In the finishing stages, a gel suspension is also used to fill the empty spaces of the cranial cavity to serve as a shock absorbing medium in order to prevent cranial component damage. A [[lorath_matriarchy:technology:lorath_damage_resistant_polymer]] laminate material is placed over the entire cranial structure and is extended beyond the base of the skull structure. In addition, a second reinforcing weave of hardened "Stone Thread" material is woven through the laminate material which extends beyond the base of the cranial structure to form a neck for the head of the android. Movement and stabilization systems are located within the neck which is capped off by a connection assembly which serves as a seal for the cranial unit and provides a hard-point for connecting the cranial unit to the android's torso.
  
 == Optical System Case == == Optical System Case ==
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 == Pico-Jelly Reservoirs == == Pico-Jelly Reservoirs ==
-Stored in reservoir containers within the cranium and torso of the SILVER androids is a surplus supply of [[lorath_matriarch:technology:pico-jelly]]. Often androids carry a combination of the organic, plastic, and metallic pico-jelly varieties in order to provide a wide range of capabilities in regard to self-repair and improved function.+Stored in reservoir containers within the cranium and torso of the SILVER androids is a surplus supply of [[lorath_matriarchy:technology:pico-jelly]]. Often androids carry a combination of the organic, plastic, and metallic pico-jelly varieties in order to provide a wide range of capabilities in regard to self-repair and improved function.
  
 == Temperature Regulation System == == Temperature Regulation System ==
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