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====== Psionics ====== | ====== Psionics ====== | ||
+ | Within the universe, as presented in the WS setting, Psionics exists as a phenomenon observable as a capacity to warp and alter reality, bending the rules of physics to achieve tangible effects. This is most commonly achieved through a process that in most species is analogous to thought, the effects relying on the interaction of waveforms present within the brains of many sentient species whose fluctuations and shifts trigger observable effects in their surroundings.((Though this is not universal with some species likely having dedicated psionic organs, as well as other deviations to produce similar wave forms.)) | ||
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+ | * Psionics are typically the result of a brain, or psionic organ and are achieved through the application of waveforms generated by the psionic organ. | ||
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+ | ===== Science of Psionics ===== | ||
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+ | Functionally psionic effects are the developed capacity of psionic capable individuals to interact with the world around them in a mental fashion((whether instinctive, | ||
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+ | As these psionic effects are observable and map-able in the brains of psionic individuals using any brain imaging technology, there exists technology capable of replicating the associated waveforms allowing psionic effects to be achieved through artificial means, though without a guiding influence these effects are typically less flexible. | ||
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+ | ==== Scientific Enhancements ==== | ||
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+ | One of the many results of the study and development of psionic capabilities in scientifically advanced civilizations is the development of psionic implants tailored to improve the capability of a psionic individual be in to boost the strength of psionic waveforms in practitioners, | ||
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+ | Sister to the development of psionic implants, a large pharmaceutical industry is typically found in civilizations with recorded and well known psionic individuals. This industry provides compounds and medicines to aid psions achieve ideal mental states, as well as pharmaceuticals that improve brain function or aid in recovery after strenuous exertion from training or practical applications in the psion' | ||
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+ | ===== Emotive Psionics ===== | ||
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+ | One of the many branches of psionics is the Emotive branch of psionics relies upon the the emotions of a practitioner, | ||
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+ | The force of psionic of these types has been popularly observed as an analogue wavelength in the brain, present throughout and strongest in the amygdala and keyed to the psion' | ||
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+ | * Psionics is about thinking things into happening, over bending the world to your will via a set of instructions as [[guide/ | ||
+ | * Psionics relies on the subject' | ||
+ | * The application of psionic power on the environment or an individual has a measurable wavelength. With special equipment, this wavelength can be recorded into a digital format from the psionic, allowing Psionics to be read and analyzed by computer. | ||
+ | * This ' | ||
+ | * In many cases the stronger the emotive psion is, the more sensitive they are to external psionic forces. | ||
+ | * Some strong psionics subconsciously share their emotions and temperament with those around them. | ||
+ | * The manifestation of psionics can vary, ranging from opening the third eye, to glows on the hands and head, manifesting a bizarre eidolon, or hitting play on a pre-recorded wavelength to speakers. | ||
+ | * Sounds heard usually include a hum or whine, intensifying with proportional application. | ||
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+ | ==== The Wavelength ==== | ||
+ | Wavelength is a spectrum of thoughts and feelings present in living things. Every creature has a ' | ||
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+ | Psionics works by acting on the wavelength, utilising an emotion associated with part of a circular spectrum. The wavelength is expressed as a circle. The spectrum of emotions in a wavelength is as follows, with the strongest emotions on the edges: | ||
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+ | | **Vigilance** | **Optimism** | **Ecstasy** | **Love** | **Admiration** | | ||
+ | | **Aggressiveness** | Anticipation | Joy | Trust | **Submission** | | ||
+ | | **Rage** | Anger | // | ||
+ | | **Contempt** | Disgust | Sadness | Surprise | **Awe** | | ||
+ | | **Loathing** | **Remorse** | **Grief** | **Disapproval** | **Amazement** | | ||
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+ | The observable wavelength spectrum is based off of the [[https:// | ||
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+ | ===== Psionic Phenomena ===== | ||
+ | The following phenomena have been observed in psionics: | ||
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+ | ==== Psi Matter ==== | ||
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+ | Psionically manifested material, commonly referred to as ' | ||
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+ | ==== Psi Cancellation ==== | ||
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+ | Psionic cancellation or interference is an option available to negate the psionic capabilities of one or more individuals and typically is achieved through the use of either a trained psion or a specialized piece of equipment that is capable producing a cancelling wave intended to negate the bands of brain activity associated with psionic manifestation, | ||
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+ | === Psi Noise === | ||
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+ | A broader option for limiting psionics is one that is analogous to aural white noise; Psionic Noise is a wide band non-specific blocking signal capable of dampening or nullifying most psionics in its area.((Psionics that operate outside of the known spectrum of wavelengths may be missed.)) Expressed in a band of wavelengths, | ||
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+ | Psi noise may originate from psionic individuals or specialized equipment designed to generally suppress psionic activity or to act as a countermeasure to psionic attacks. Notably, this form of psionic countermeasure is capable of incapacitating especially sensitive psions, and may cause headaches, irritation, or disorientation even in non-psionic individuals as it interferes with normal brainwave propagation. | ||
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+ | To Empathic Psions it appears to be a solid block, engaging every emotion on the spectrum at once and overloading psionic facilities. | ||
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+ | ===== OOC ===== | ||
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+ | ==== Ettiquette ==== | ||
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+ | Like with magic any psionic abilities, items, or effects must first be cleared with a GM before implementation in play. |