guide:physics:aeon:beam_weapon

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guide:physics:aeon:beam_weapon [2016/12/01 02:19] osakanoneguide:physics:aeon:beam_weapon [2017/01/30 13:15] (current) – removed osakanone
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-====== Aeonic beam weapons ====== 
-| The sale, maintenance and manufacture of Aeonic Beam weapons is primarily controlled by XXXXX government. Any unauthorised use is strictly illegal under XXXXX guidelines. In many nations, it is a felony to operate an aeonic weapon within an atmosphere. | 
  
-Aeonic beam weapons (Æ weapons for short) are catastrophically destructive weapons which fire a high cohesion beam of weaponized aeons in a special condition called degeneracy. In this state, an aeon is able to do very strange things to electromagnetism - robbing photons of charge and capturing it for themselves and then on command returning it under vast wavelength and amplitude.  
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-Most noticably, they gobble up gluons on contact which is hugely destructive to matter, leading to their collapse back into aeons, releasing huge amounts of energy back into photons as gamma radiation. 
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-There are many types of aeonic beam weapons but most follow a relatively simple idea of compressing a lattice into the previously mentioned degeneracy state. 
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-===== Beam Weapons ===== 
-Further compressed and stored into a semi-stable lattice state giving rise to temporarily inertness and noninteraction. A gravioelectrical scalar discharge (gravitational interaction causing massive electrical potential very briefly) can use naturally forming faults in the lattice to propel the degeneracy aeon lattice from the barrel, leaving behind a trail of light. 
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-In an atmosphere, a round can often be seen triggering a brief nuclear decay (with its gluon gobbling behavior) in air. The resulting released radiation leaves a huge tunnel of superheated plasma, giving the impression of a larger beam than the one fired (which is usually microscopic), while dealing secondary damage to targets. 
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-With no grip on its own bosons and a neutral charge of bosons, the shot is no longer affected by electromagnetism and an aeonic beam will pass through another -- or an energetic defensive field (shields). 
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-On impact, the effect of an aeonic beam is devistating. When the lattice arrangement is broken, its stored energy potential is unleashed, usually destabilizing the nucleus of a target. This can trigger a chain reaction, leading to total nuclear annihilation of a target. 
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-Further compressed and stored into a semi-stable lattice state and stored inside hardlight, a degeneracy round can be stored long-term lasting weeks, months, or years. This is usually how beam weapons are dealt out in the field as the equipment required to form a shot is often enormous - being a major component of battleships. These special degeneracy cartridges are colloquially known as 'magnums' and different types are rated for different filling and emptying rates, capacity and other tolerances. 
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-==== Specialty beam weapons ==== 
-Some beam weapons alter the lattice as it leaves the barrel, further stabilising it into a small spherical pellet rather than a beam. This pellet is much harder to spot and usually has a far higher round velocity - ideal in combat against powered-armour or in space over massive distances. This higher density but much much smaller size however is less likely to disperse and can pass clean through larger targets. 
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-An example of a 'pellet' style aeonic beam weapon would be the Aeon Gatling Rifle, a weapon which uses multiple barrels to discharge an extremely high number of shots at a very small size.  While technically weaker (chipping away armour), the higher number of shots has obvious advantages enjoyed by conventional gatling weapons. It is also much less unwieldy than a beam weapon, since the stream of weapons fire is constant rather than brief, making it ideal for the high speed high mobility combat of powered-armour. 
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