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guide:phenomenon [2016/12/08 09:28] – osakanone | guide:phenomenon [2016/12/09 16:12] (current) – [Event Phenomena] osakanone | ||
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Within the setting are strange and exotic events - both witnessed first hand and recorded with the use of quantum telescopes. Some are noted here, including their suspected causes and effects. | Within the setting are strange and exotic events - both witnessed first hand and recorded with the use of quantum telescopes. Some are noted here, including their suspected causes and effects. | ||
- | ===== Spacetime | + | ===== Event Phenomena ===== |
=== Fury === | === Fury === | ||
Line 11: | Line 11: | ||
Areas with such highly disrupted ' | Areas with such highly disrupted ' | ||
- | === White rift Expanse | + | === Sinkholes |
- | The [[phenomenon: | + | **[[phenomenon: |
- | + | ||
- | === Red Tide === | + | |
- | So named because | + | |
=== Brinicle === | === Brinicle === | ||
Occurring in areas with extremely low entropy, brinicle are dimensional shadows of electromagnetism, | Occurring in areas with extremely low entropy, brinicle are dimensional shadows of electromagnetism, | ||
- | === Wormholes | + | === Wormholes |
Spherical holes in spacetime that allow an object to enter at one point and emerge at another, taking a shortcut through upper dimensional space. While some are natural in origin, others are artificial in nature. | Spherical holes in spacetime that allow an object to enter at one point and emerge at another, taking a shortcut through upper dimensional space. While some are natural in origin, others are artificial in nature. | ||
- | === Mass Lock=== | + | === Form Lock === |
- | A situation in which the gravitational mass interactions with an object in higher spaces link it to the relative position of another object. This essentially means if one object is lifted, the other moves with it as if a single component even if there is no obvious physical linkage. The most common example are wormholes but many objects are engineered to have masslock | + | A situation in which the gravitational mass interactions with an object in higher spaces link it to the relative position of another object. This essentially means if one object is lifted, the other moves with it as if a single component even if there is no obvious physical linkage. The most common example are wormholes but many objects are engineered to have Form-Lock |
- | ===== Conventional phenomena ===== | + | === Mass-Lock |
+ | Mass-lock is involved when an FTL drive is near an object of high mass and its capacity for output is severely reduced as the heavy object provides intense " | ||
- | === Sinkholes | + | === Death Spiral |
- | [[phenomenon: | + | A common combat phenomenon, a death spiral happens when two craft with gravity manipulation try to grapple or connect to one another to pull the other in. As a result, the two orbit a middle spot in a tight double helix, exchanging vollies of weapons-fire -- drawing closer to strike in close combat or drawing back and eventually achieving escape velocity from the spiral itself. |
+ | |||
+ | While at range the technique makes little sense conventionally, | ||
+ | ===== Location phenomena ===== | ||
+ | These phenomenon while possible anywhere, crop up at massive and specific destinations, | ||
+ | |||
+ | === The White rift Expanse === | ||
+ | The [[phenomenon: | ||
+ | |||
+ | === The Red Tide === | ||
+ | So named because | ||
=== The Golden Tree === | === The Golden Tree === | ||
A massive polar gas structure, the gas-streams of the nebula, high speed collision and shock-fronts superheat the nebula' | A massive polar gas structure, the gas-streams of the nebula, high speed collision and shock-fronts superheat the nebula' | ||