guide:introduction

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guide:introduction [2017/03/23 10:17] – added more about the world the game lucaguide:introduction [2020/01/09 19:59] (current) – added Character Creation guide link luca
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 Like a classic text-based roleplaying game, or tabletop game like [[wp>dungeons and dragons|D&D]] or [[wp>gurps|GURPS]], you and other players create characters living in the persistent universe of Wandering Star. Your imagination defines the traits and thoughts of your character, and their actions and words define their future - via collaboratively written stories posted to a forum. Like a classic text-based roleplaying game, or tabletop game like [[wp>dungeons and dragons|D&D]] or [[wp>gurps|GURPS]], you and other players create characters living in the persistent universe of Wandering Star. Your imagination defines the traits and thoughts of your character, and their actions and words define their future - via collaboratively written stories posted to a forum.
  
-The outcomes of these tales could potentially affect the setting for future players - woven by plots which grow together; They leave behind new discoveries, technologies, revelations, mirth, heartbreak, and with the right sort of attitude: //History//. But don't lose your head - The [[territories/aleph_cluster]] and beyond is a strange and dangerous place! Misfortune, calamity, taxes, and even death await the unwary.+The outcomes of these tales could potentially affect the setting for future players - woven by plots which grow together; They leave behind new discoveries, technologies, revelations, mirth, heartbreak, and with the right sort of attitude: //History//. But don't lose your head - The [[territories:aleph_null]] and beyond is a strange and dangerous place! Misfortune, calamity, taxes, and even death await the unwary.
  
 ===== About the World ===== ===== About the World =====
 |//"Space," it says, "is big. Really big. You just won't believe how vastly, hugely, mindbogglingly big it is. I mean, you may think it's a long way down the road to the chemist, but that's just peanuts to space. Listen...//"\\ - Douglas Adams, //The Hitchhiker's Guide to the Galaxy//, Ch. 8| |//"Space," it says, "is big. Really big. You just won't believe how vastly, hugely, mindbogglingly big it is. I mean, you may think it's a long way down the road to the chemist, but that's just peanuts to space. Listen...//"\\ - Douglas Adams, //The Hitchhiker's Guide to the Galaxy//, Ch. 8|
  
-Let's compare  Wandering Star's universe to those of our own, and look at some of the similarities differences between here, and where the action takes place in the [[territories/aleph_cluster]] and beyond:+Let's compare  Wandering Star's universe to those of our own, and look at some of the similarities differences between here, and where the action takes place in the [[territories:aleph_null]] and beyond:
  
   * **Existing Technology** - For convenience and familiarity's sake, anything which exists in reality, you can safely assume has a place here, even if it's not specifically mentioned here on the Wiki.   * **Existing Technology** - For convenience and familiarity's sake, anything which exists in reality, you can safely assume has a place here, even if it's not specifically mentioned here on the Wiki.
     * Technologies and innovations of the modern age as we know it are present: Household appliances and amenities, the internet, social media, consumer electronics, research books, papers, or similar archival techniques; military equipment or firearms, medicine, transportation, space travel((Hopefully defictionalised one day.)), and so on.     * Technologies and innovations of the modern age as we know it are present: Household appliances and amenities, the internet, social media, consumer electronics, research books, papers, or similar archival techniques; military equipment or firearms, medicine, transportation, space travel((Hopefully defictionalised one day.)), and so on.
     * However, the ideas and cultures wielding such things are not like here and now, because of some fundamental differences and additions listed below.     * However, the ideas and cultures wielding such things are not like here and now, because of some fundamental differences and additions listed below.
-  * **Space Travel** - Between planets, space travel is easy: Many consumer-grade spacecraft in the setting are fitted with a System Cruise module, allowing the craft to move at a fraction or more of the speed of light within a star system, and return to normal speeds safely. This process can be interdicted, but escaped by following an escape vector.+  * **[[guide/setting_travel#space|Space Travel]]** - Between planets, space travel is easy: Many consumer-grade spacecraft in the setting are fitted with a System Cruise module, allowing the craft to move at a fraction or more of the speed of light within a star system, and return to normal speeds safely. This process can be interdicted, but escaped by following an escape vector.
     * An access to a personal-grade Spacecraft is a sizeable investment as the ongoing costs of fuel, replacement parts, and hangar service fees add up. However, many merchants have managed to turn a sizeable profit operating only within their star systems.     * An access to a personal-grade Spacecraft is a sizeable investment as the ongoing costs of fuel, replacement parts, and hangar service fees add up. However, many merchants have managed to turn a sizeable profit operating only within their star systems.
     * Moving between stars is not as easy, as the amount of power and the size of the technology necessitates the ships to be massive, requiring enormous powerplants and non-miniaturised technology to make faster than light travel a safe possibility between star systems.     * Moving between stars is not as easy, as the amount of power and the size of the technology necessitates the ships to be massive, requiring enormous powerplants and non-miniaturised technology to make faster than light travel a safe possibility between star systems.
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   * Trade, such as between a character and a vendor, an auction, or offers to sell goods and services locally   * Trade, such as between a character and a vendor, an auction, or offers to sell goods and services locally
   * Strange sounding alien gibberish from an unknown source   * Strange sounding alien gibberish from an unknown source
 +
 +==== How to Create a Character ====
 +Before you can play in Wandering Star, you'll need to create a character to see the universe through. This can be a difficult process, as the universe is vast, dark, and full of lights. [[index/ccg|A character creation index]] is available to guide you through the process and familiarise you with the world around the character you'll be creating.
  
 ==== How to Start a Plot ==== ==== How to Start a Plot ====
  • guide/introduction.1490278627.txt.gz
  • Last modified: 2017/03/23 10:17
  • by luca