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===== Maidenhand Culture ===== | ===== Maidenhand Culture ===== | ||
- | Being the byproduct of a war fought a long time ago with the winners and losers long faded into the annals of history, Maidenhands seek new purposes in life with their nanomachine-enhanced bodies. Their heritage gives them an inclination for violence and war, but they can reconfigure themselves to suit other roles. Their hardiness and tactical mind lends themselves well to labour-oriented and management jobs. When the work's over and done, they party hard; Finding new ways to overcome their enhanced resistance to poisons or push themselves to the limits. | + | Being the byproduct of a war fought a long time ago with the winners and losers long faded into the annals of history, Maidenhands seek new purposes in life with their nanomachine-enhanced bodies. Their heritage gives them an inclination for violence and war, but they can reconfigure themselves to suit other roles. |
- | ====Morals==== | + | Their hardiness and tactical mind lends themselves well to labour-oriented and management jobs. When the work's over and done, they party hard; Finding new ways to overcome their enhanced resistances or push themselves to the limits. |
- | Maidenhands have two families: Their immediate blood relatives, and their posse/ | + | |
+ | ==== Morals ==== | ||
+ | |"Work hard, rest well, play hard." | ||
+ | |||
+ | Maidenhands have two families: Their immediate blood relatives, and their posse/ | ||
Each person in the posse looks out for each other. Posses are generally between 10 and 20 people, but larger communes or 'hand tribes' | Each person in the posse looks out for each other. Posses are generally between 10 and 20 people, but larger communes or 'hand tribes' | ||
- | In general, Maidenhands value loyalty to each other or a cause, conviction, and combat prowess. They spurn the ideas of peace without assurance, idleness, and senseless carnage. Families and Posses treat outsiders and guests with courtesy, but caution that should they fracture their goodwill, the retribution will be swift. | + | In general, Maidenhands value loyalty to each other or a cause, conviction, self-control, and combat prowess. They spurn the ideas of peace without assurance, idleness, and senseless carnage. Families and Posses treat outsiders and guests with courtesy, but caution that should they fracture their goodwill, the retribution will be swift. |
- | Maidenhands who aren't part of a posse are usually called ' | + | Maidenhands who aren't part of a posse are usually called ' |
- | ====Style==== | + | ==== Style ==== |
- | Maidenhands are better than their peers bodily, and they know it. When they' | + | Maidenhands are better than their other human peers bodily, and they know it. When they' |
=== Fashion === | === Fashion === | ||
- | Older Maidenhands prefer drab colours, camouflages, | + | Older Maidenhands prefer drab colours, camouflages, |
- | To this end, they are fond of animal skins or animal skin prints, leathers, feathers, and beads. Piercings and small amounts of face paint are also common. | + | To this end, they are fond of animal skins or animal skin prints, leathers, feathers, and beads. Piercings and small amounts of face paint are also common. |
+ | |||
+ | Maidenhand fingers and pariah dress however they please, usually blending in with whoever' | ||
=== Architecture & Aesthetics === | === Architecture & Aesthetics === | ||
Maidenhands have absolutely no qualms sharing their living space with fellow Maidenhands, | Maidenhands have absolutely no qualms sharing their living space with fellow Maidenhands, | ||
+ | |||
+ | Furniture is often communal in design, with long tables, bench seating, and large couches suitable for seating a whole posse. It is also designed to be sturdy and modular; Easy to take apart, put back together, or extend. Generally, they are built from recycled woods, steel, or plastics. | ||
==== Technology ==== | ==== Technology ==== | ||
- | What is the culture' | + | Maidenhand technology |
- | ===Tech Focus=== | + | === Tech Focus === |
- | Being the products of war, Maidenhands are attracted to military technology such as guns, tanks, aerospace craft. In recent times though, they have become fans of biological technology, medicine, genetics, and body modifications since they' | + | Being the products of war, Maidenhands are attracted to military technology such as guns, tanks, aerospace craft, bombs, battle suits, and more. In recent times though, they have become fans of biological technology, medicine, genetics, and body modifications since they' |
=== Magic === | === Magic === | ||
- | Since they are rendered artificial with their use of nanomachine technology, Maidenhands cannot harness magic at all. It is usually regarded as mere flash and sizzle by some Maidenhands, | + | |"You and your little hexes and glamours ain't fooling us." |
+ | |||
+ | Since they are rendered artificial with their use of nanomachine technology, Maidenhands cannot harness magic at all. It is usually regarded as mere flash and sizzle by some Maidenhands, | ||
=== Psionics === | === Psionics === | ||
- | It is possible for a Maidenhand to be psionically sensitive, but it is rare due to | + | It is possible for a Maidenhand to be psionically sensitive, but it is uncommon to see a practising psionic |
+ | |||
+ | ==== Agriculture ==== | ||
+ | |"Here we have a potato big enough to clobber someone with! Just think of how many chips we can make with it!" | ||
+ | |||
+ | Maidenhands are renowned for their research into resequencing the genetics of plants. To this end, they are at the cutting edge of agricultural technology and plants. Amongst their innovations are giant fruits, year-round yielding crops, plant components of terraforming jobs, and advanced large-scale hydroponics. | ||
+ | |||
+ | If it comes out of the ground, it can be grown or adapted to be grown anywhere a Maidenhand pleases eventually. In posse houses, it is not uncommon to have a house hydroponic bank, or a back yard to grow whatever the posse prefers to eat. Sometimes, even the front yard will be converted to farming space too, taking advantage of all the space possible to grow. | ||
+ | |||
+ | === Horticulture === | ||
+ | With their research into agriculture, | ||
+ | |||
+ | === Fauna === | ||
+ | Maidenhands posses are known to keep pets. Their common role is to as the posse' | ||
+ | |||
+ | === Cooking === | ||
+ | Maidenhand cooking involves cooking large quantities with few different ingredients which can deliver a consistent flavour every time, while delivering all the major food groups. They have some trouble wrapping their head around the idea of cooking only enough for a single person, so you don't see many Maidenhands as chefs for restaurants, | ||
+ | |||
+ | Drinks wise, Maidenhands like their drinks strong to overcome their natural immunity to poisons. They prefer heavy spirits, fruit liqueurs, and meads for light drinking. Non-Maidenhands are advised not to drink Maidenhand-made alcohol in large quantities, though Greasehearts are considered worthy contenders - even if they do pass out eventually. | ||
- | Does the society use psionics? How does it usually manifest? How does it affect their daily life? | + | ==== Religion ==== |
+ | |"And SHE with her many sons and daughters born of war shall fight the dying of the light." | ||
- | ====Agriculture==== | + | Maidenhands describe a fifty foot tall, white haired, white eyed, and six armed goddess of war being responsible for their creation and subsequent deployment into a great battle years and years ago. This Goddess sets the example of how a Maidenhand should live, conduct themselves to the world, and revel when their work is over. |
- | Do they farm? What do they farm? How do they farm? | + | |
- | ===Horticulture=== | + | This Goddess |
- | Do they have any sort of gardening/ | + | |
- | ===Fauna=== | + | The Goddess of War is believed to be an afterimage of whoever created the Maidenhand race originally, with some fanciful alterations in regards to size and number of limbs as time went by and the memory of this person became hazy, and related records were lost. |
- | Do they keep animals? For food? For play? What kind? | + | |
- | ===Cooking=== | + | Maidenhand religion |
- | What are common cooking traditions? What is a likely flavour profile? | + | |
- | ====Religion==== | + | ==== Traditions |
+ | With a military background embedded in them, a strong sense of tradition comes naturally to Maidenhands. They are known for their discipline in work - and their revelry in play. | ||
- | ===Core Tenets=== | + | === Handmoot |
- | The main focus of the religion. | + | |" |
- | ===Ceremony === | + | Once a year at the height of summer in their local system, Maidenhand Posses living close to each other come together and throw an enormous party around a bonfire outdoors. Each posse brings their own food, drink, and entertainment to share; Ranging from feats of strength and dexterity, to extreme sports, to competitive video games. In this friendly competition, |
- | Are there any sort of rituals | + | |
- | ====Traditions==== | + | During a Handmoot, stray Fingers may be invited to join a posse should they find present company pleasing and a posse likes them, and Pariahs may declare that they have atoned for their previous misdeeds and rejoin their posse, provided they have credible witnesses to their redemption. Often, the revelry leads to some injuries |
- | What are common traditions the culture holds? Is it annual, or based on some celestial alignment, or based on weather conditions, and so on. | + | |
- | ===Birth and Death=== | + | === Birth and Death === |
- | How do they celebrate birth? Do they mourn the dead? Etc. | + | With the arrival of a child, the father and mother' |
- | Deceased Maidenhands are buried or cremated with their weapons, so they have something to keep fighting with in the afterlife. | + | Deceased Maidenhands are buried or cremated with their weapons, so they have something to keep fighting with in the afterlife, should they encounter war there too. At funerals, the deceased' |