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culture:balance:sothal [2017/05/12 19:43] – created moogle | culture:balance:sothal [2017/05/14 17:48] (current) – [Traditions] moogle | ||
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- | ===== SPECIES | + | ===== Sothal |
==== Morals ==== | ==== Morals ==== | ||
- | > | + | Sothal |
==== Style ==== | ==== Style ==== | ||
- | > | + | Sothal has the unique property of converting their magical darkness into an iridiscent black fabric - and the ability to subtract colours from it, so much of their culture revolves around |
=== Fashion === | === Fashion === | ||
- | >Do they decorate themselves? What with? | + | Sothal citizens dress lightly, suitable of their primarily tropical location.It' |
=== Architecture & Aesthetics === | === Architecture & Aesthetics === | ||
- | >How do they construct things? What do they construct them like? | + | Housing varies from kingdom to kingdom, but generally falls into two categories - plaster and stone, or wood and stone. The former tends to be on more mountainous islands and clustered a good story or two above sea level to avoid flooding, whereas the latter happens on flatter islands and feature raised homes. Fabrics are draped everywhere as decoration, painting both types of housing in swaths of colour and shine. Every single one has a dedicated docks that the community has built. |
==== Technology ==== | ==== Technology ==== | ||
- | >What is the culture' | + | Sothal, |
=== Tech Focus === | === Tech Focus === | ||
- | > | + | Sothal is responsible for the Balance Coalition' |
=== Magic === | === Magic === | ||
- | >Does the society encourage | + | Sothal heavily focuses on magic. Like the other Balance socieities, Sothal has a magical talent that they pride themselves on beyond any other - malleable shadowmancy. The most common |
=== Psionics === | === Psionics === | ||
- | >Does the society use psionics? How does it usually manifest? How does it affect their daily life? | + | Sothal, like all Balance Societies, focused so hard on magic during its history it quite simply forgot |
==== Agriculture ==== | ==== Agriculture ==== | ||
- | >Do they farm? What do they farm? How do they farm? | + | Sothal, given their status as a seafaring society, derives a lot of their cuisine from the sea. |
=== Horticulture === | === Horticulture === | ||
- | >Do they have any sort of gardening/ | + | Sothali cultivate a very small variety |
=== Fauna === | === Fauna === | ||
- | > | + | Fish are a major part of a Sothali' |
=== Cooking === | === Cooking === | ||
- | > | + | Fish are a staple in Sothal dining experiences. Terrestrial creatures are not. Most Sothali dishes are heavily spiced and have a tendency to be wrapped in seaweed. |
==== Religion ==== | ==== Religion ==== | ||
- | >What is the commonly shared belief system through the species? | + | Religion, while once a thing on Balance, faded out of public and private worship shortly after the kingdoms established themselves. |
- | + | ||
- | === Core Tenets === | + | |
- | >The main focus of the religion. | + | |
- | + | ||
- | === Ceremony === | + | |
- | >Are there any sort of rituals the culture goes through to celebrate the advancement of one through life and religion? | + | |
==== Traditions ==== | ==== Traditions ==== | ||
- | >What are common traditions | + | Sothal breaks from the tradition equinox/ |
=== Birth and Death === | === Birth and Death === | ||
- | >How do they celebrate birth? Do they mourn the dead? Etc. | + | Births are celebrated with much gusto in their communities. The dead are cremated and their ashes are used to plant a tree. There is a specific island in Sothal that is used for nothing but burials. |
====Government==== | ====Government==== | ||
+ | Sothal is a series of city states with one high king that presides over them all. | ||
===Structure=== | ===Structure=== | ||
- | + | There are 14 city-states (With outlying townships) ruled over by their own minor royal families, with the capital city containing the high king that decides major policies for the nation and leaves the others to act in their stead. The capital city does not fall under the jurisdiction | |
- | + | ||
- | ===Seat | + | |
===Leadership=== | ===Leadership=== | ||
- | * | + | * **High King** - Ohm Sark |
===Law and Crime=== | ===Law and Crime=== | ||
+ | Sothal has laws governing international commerce, but leaves local law up to the locals - this is especially apparent in how they handle justice. Oftentimes (and ESPECIALLY in smaller towns) the able-bodied of the area will band together to hunt down a criminal, often tapping into the more threatening types of shadowmancy to do so. | ||
==== Subgroups ==== | ==== Subgroups ==== | ||
- | >This section is used for showing some of the varieties | + | * **The Floating City** - A migrant floating black market operating in Sothal Territory, made of a fleet of ships linked together by bridges and rafts. Filled with vagabonds and ne' |
- | that the designers may desire for the setting. | + |