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culture:balance:lynval [2017/05/15 16:48] – [Technology] moogle | culture:balance:lynval [2017/05/17 03:03] (current) – [Subgroups] moogle | ||
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==== Morals ==== | ==== Morals ==== | ||
- | Lynval are an inherently secretive people. Their civilization revolves around maintaining the hidden locations of their undercities. This, combined with their ruling council' | + | Lynval are an inherently secretive people. Their civilization revolves around maintaining the hidden locations of their undercities. This, combined with their ruling council' |
==== Style ==== | ==== Style ==== | ||
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=== Magic === | === Magic === | ||
- | Lynval heavily focuses on magic. Like the other Balance socieities, Lynval has a magical talent that they pride themselves on beyond any other - | + | Lynval heavily focuses on magic. Like the other Balance socieities, Lynval has a magical talent that they pride themselves on beyond any other - Lucemancy, otherwise known as the ability to cast spells based on light, In particular, Lynvali make it a practice of bringing light into solid, lasting forms. The solid light construction plays a huge role in their architecture, |
+ | |||
+ | Lucemancy, by and large, is used in Lynval to create bricks and beams, plates and platforms, that glow ambiently. This both aids in warding of Sothali interlopers and bathing their cities in a golden hue. Lightlocks are composed of six sides (with a removable piece for a door) forming a cube of no shadow. With this, a lynval can jump to any other lightlock - provided they aren't in use. | ||
+ | |||
+ | Additionally, | ||
=== Psionics === | === Psionics === | ||
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==== Agriculture ==== | ==== Agriculture ==== | ||
- | > | + | Lynval has mastered the art of underground terrariums thanks to their light magics, and enclosed parks exist with artificial suns. Much of their yearly produce is produced during the summer months, but they keep year round production underground. |
=== Horticulture === | === Horticulture === | ||
- | > | + | Lynval grows Drum Grass aboveground in the summer, but in underground greenhouses |
=== Fauna === | === Fauna === | ||
- | >Do they keep animals? For food? For play? What kind? | + | Lynval keeps mass livestock grazing and raising at their northern border, tending to them year-round to keep their people fed. Underground, |
=== Cooking === | === Cooking === | ||
- | >What are common cooking traditions? What is a likely flavour profile? | + | Thanks to their seasonal production (and very airtight storage thereof) of Drum Grass, Lynval has a great deal of unique beers to work with. That, combined with the dairies and various meats available from their massive livestock holdings lead to very hearty, filling dishes often cooked with booze. |
==== Religion ==== | ==== Religion ==== | ||
- | >What is the commonly shared belief system through the species? | + | Religion, while once a thing on Balance, faded out of public and private worship shortly after the kingdoms established themselves. |
- | + | ||
- | === Core Tenets === | + | |
- | >The main focus of the religion. | + | |
- | + | ||
- | === Ceremony === | + | |
- | >Are there any sort of rituals the culture goes through to celebrate the advancement of one through life and religion? | + | |
==== Traditions ==== | ==== Traditions ==== | ||
- | >What are common traditions | + | Lynval has two major national holdays - one celebrating |
=== Birth and Death === | === Birth and Death === | ||
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====Government==== | ====Government==== | ||
+ | Lynval is a communal technocracy. | ||
===Structure=== | ===Structure=== | ||
- | + | The highest | |
- | + | ||
- | ===Seat | + | |
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===Law and Crime=== | ===Law and Crime=== | ||
+ | Criminals are treated very uniquely under Lynval law. Rather than putting them in prison, they instead invoke social isolation through visible arcane marks. Brands have a specific meaning behind placement - hands are monetary theft, stomach is food theft, and so on. Brands start simple, but with repeat offenses they get more detail. The closer a criminal is to the location of their crime, the brighter the brands glow - forcing them to be shunned by their peers. The brands are always visible beneath clothing. | ||
==== Subgroups ==== | ==== Subgroups ==== | ||
- | >This section is used for showing some of the varieties of subcultures, | ||
- | that the designers may desire for the setting. |