culture:balance:lynval

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Last revisionBoth sides next revision
culture:balance:lynval [2017/05/17 02:48] – [Government] moogleculture:balance:lynval [2017/05/17 03:03] – [Government] moogle
Line 62: Line 62:
  
 ===Law and Crime=== ===Law and Crime===
 +Criminals are treated very uniquely under Lynval law. Rather than putting them in prison, they instead invoke social isolation through visible arcane marks. Brands have a specific meaning behind placement - hands are monetary theft, stomach is food theft, and so on. Brands start simple, but with repeat offenses they get more detail. The closer a criminal is to the location of their crime, the brighter the brands glow - forcing them to be shunned by their peers. The brands are always visible beneath clothing.
  
 ==== Subgroups ==== ==== Subgroups ====
 >This section is used for showing some of the varieties of subcultures, subfactions, or subgroups present within a culture that one might encounter, or  >This section is used for showing some of the varieties of subcultures, subfactions, or subgroups present within a culture that one might encounter, or 
 that the designers may desire for the setting. that the designers may desire for the setting.
  • culture/balance/lynval.txt
  • Last modified: 2017/05/17 03:03
  • by moogle