character:merr_il_ghere

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character:merr_il_ghere [2016/08/29 16:52] – [Physical] mooglecharacter:merr_il_ghere [2016/08/30 16:37] – [Skills] moogle
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 ====== Medic Merril 'Soft Touch' Ghere Lmanel ====== ====== Medic Merril 'Soft Touch' Ghere Lmanel ======
-Merril is a crime against nature. She is technically a Lorath resident, and currently resides in a Lazarus lab.+Merril is (an NPC) a crime against nature. She is technically a Lorath resident, and currently resides in a Lazarus lab.
  
 ^  Character Logo or Sprite  ^ Merril ||| ^  Character Logo or Sprite  ^ Merril |||
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 ^ Weight | Many ^ Height | Variable | ^ Weight | Many ^ Height | Variable |
 ^ Affiliations | AFFILIATIONS ||| ^ Affiliations | AFFILIATIONS |||
-Occupation OCCUPATION ^ Organisation | ORGANISATION +Home | HOME | ^ Organisation | ORGANISATION |
-^ Rank | RANK ^ Home | HOME |+
 ^ Theme |  THEME  ||| ^ Theme |  THEME  |||
  
 ^Themes^Types^ ^Themes^Types^
-| [[https://www.youtube.com/watch?v=LnSp9rgfel8|Ain't No Rest for the Wicked]] | Theme of normalcy | 
-| [[https://www.youtube.com/watch?v=MHsgwmorsds|Pigeon John - The Bomb]] | Barroom Brawl | 
 | [[https://www.youtube.com/watch?v=VarzhBsVU7k|Final Fantasy X Remaster - The Challenger]] | Instability | | [[https://www.youtube.com/watch?v=VarzhBsVU7k|Final Fantasy X Remaster - The Challenger]] | Instability |
 | [[https://www.youtube.com/watch?v=YeBxTwBBoRo|Metroid: Zero Mission - Ridley's Lair]] | Development | | [[https://www.youtube.com/watch?v=YeBxTwBBoRo|Metroid: Zero Mission - Ridley's Lair]] | Development |
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 === Abilities === === Abilities ===
 **Theme:** Mother of Monsters - Merril is now no longer something so simple as a little, pitiful insect on the face of the galaxy. She is a demon, a walking abomination in the stars. Most of her initial abilities are technological in nature, but she has grown and built up her psionics and magic over time, to the point where she is an S-class catastrophe waiting to happen. **Theme:** Mother of Monsters - Merril is now no longer something so simple as a little, pitiful insect on the face of the galaxy. She is a demon, a walking abomination in the stars. Most of her initial abilities are technological in nature, but she has grown and built up her psionics and magic over time, to the point where she is an S-class catastrophe waiting to happen.
- 
-List the source of your character's abilities here. This can include Martial, Gadgets, Artificial Intelligence, Cybernetics, Racial, Mutations, Psionics, Spellcasting, and more. 
  
   * **Biological** Abilities coming from facts of form.   * **Biological** Abilities coming from facts of form.
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     * **Genesis ** - Merril can generate new life inside herself, with or without the aid of others.     * **Genesis ** - Merril can generate new life inside herself, with or without the aid of others.
     * **Corruption ** - Merril can convert others into [[species/Phasma]]. Whether they want to or not.     * **Corruption ** - Merril can convert others into [[species/Phasma]]. Whether they want to or not.
-    * **Ability ** - Describe the character's ability here.+    * **Regeneration ** - Merril possesses rapid regeration capabilities and can repair damage to herself at an alarming rate.
   * **Technological** Abilities based on technology   * **Technological** Abilities based on technology
     * **Gravity ** - Merril has many of Lazarus's Gravitic Centrifuges stored in herself, and as such she abuses them to their fullest extent when navigating and moving in unnatural ways.     * **Gravity ** - Merril has many of Lazarus's Gravitic Centrifuges stored in herself, and as such she abuses them to their fullest extent when navigating and moving in unnatural ways.
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     * **Manufacture ** - Given the right resources, Merril can reproduce anything she's taken apart.     * **Manufacture ** - Given the right resources, Merril can reproduce anything she's taken apart.
     * **Dissassemble** - Given enough time, Merril can break things down into their base components and learn, instinctively, how to create them.     * **Dissassemble** - Given enough time, Merril can break things down into their base components and learn, instinctively, how to create them.
 +    * **Storage ** - Merril has stolen volumetric compression technology, allowing her to pull herself into a much smaller form if needed.
   * **Psionic** Abilities coming from the mental center.   * **Psionic** Abilities coming from the mental center.
     * **Domain ** - The Mother of Many can make her own pocket dimension or enable a massive fieldspace around her, giving her a greater range of tools to warp reality to her whims.     * **Domain ** - The Mother of Many can make her own pocket dimension or enable a massive fieldspace around her, giving her a greater range of tools to warp reality to her whims.
     * **Cry ** - Merril can emit a massive wail across both technological and mental wavelengths to stun, scare, and confuse enemies.      * **Cry ** - Merril can emit a massive wail across both technological and mental wavelengths to stun, scare, and confuse enemies. 
     * **Warp ** - Merril can use a localized version of Domain to warp herself or others fair distances, or to give herself a rudimentary ballistic-protecting barrier.     * **Warp ** - Merril can use a localized version of Domain to warp herself or others fair distances, or to give herself a rudimentary ballistic-protecting barrier.
-    * **Ability ** - Describe the character's ability here. +    * **Construct ** - Merril can psionically construct structures with her mind.
-    * **Ability ** - Describe the character's ability here.+
   * **Magic** Abilities sourced from her belief in her growing deification.   * **Magic** Abilities sourced from her belief in her growing deification.
-    * **Ability ** - Describe the character's ability here+    * **Wave ** - Merril can project beams of magic from her body for offensive purposes
-    * **Ability ** - Describe the character's ability here+    * **Roar ** - The Mother of Many emits a concussive wave from her mouth, blasting things back and/or alerting her Phasma
-    * **Ability ** - Describe the character's ability here. +    * **Enslave ** - Merril can magically shackle a creature to her willBased on a much weaker, much more friendly L'manel magic for animal handling
-    * **Ability ** - Describe the character's ability here+    * **Reave ** - She drains another'energies forcefully through contact.
-    * **Ability ** - Describe the character'ability here.+
  
  
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   * **Goals** - Your character's short or long term goals. Optional.   * **Goals** - Your character's short or long term goals. Optional.
  
-=== Spellbook === 
->Optional section. Can be omitted if your character knows no spells. 
- 
-  * **Spell Name** - Describe your character's spells in bullet points. 
  
 ==== Social ==== ==== Social ====
 **Personality** -  Dominant Hedonistic (Adrenaline Junkie). Energetic, passionate, viceful, excessive. **Personality** -  Dominant Hedonistic (Adrenaline Junkie). Energetic, passionate, viceful, excessive.
  
-A very "forward moving" personality. Talks about herself easily, doesn't hold secrets, much. Merril never hopes, she simply is so sure of herself, her decisions, and her wants that she expects things to simply be. Never too unrealistic, but if she expects something to happen, it generally is tending more towards favorable rather than not.+A very "forward moving" personality. Talks about herself easily, doesn't hold secrets, much. Merril never hopes, she simply is so sure of herself, her decisions, and her wants that she expects things to simply be. Never too unrealistic, but if she expects something to happen, it generally is tending more towards favorable rather than not. Since becoming a monster, she sees other beings as lesser
  
 === Affiliations and Beliefs === === Affiliations and Beliefs ===
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 The ship through a catastrophic malfunction went down over a jungle and crash landed, killing many of the occupants. Merril was one of the few to survive with lesser injuries, thanks to her regeneration capabilities. She rescued who she could, and salvaged clothing and gear from those she couldn't. All this trauma, all this stress, it couldn't stop her. She was a girl of action, of movement, and stopping at any moment meant giving up. It was here that she learned how to use her Bond's shapeshifting abilities to good use, using claws for everything, from pulling shards out of wounds to pulling apart metal and fabric to climbing trees for food and so on.  The ship through a catastrophic malfunction went down over a jungle and crash landed, killing many of the occupants. Merril was one of the few to survive with lesser injuries, thanks to her regeneration capabilities. She rescued who she could, and salvaged clothing and gear from those she couldn't. All this trauma, all this stress, it couldn't stop her. She was a girl of action, of movement, and stopping at any moment meant giving up. It was here that she learned how to use her Bond's shapeshifting abilities to good use, using claws for everything, from pulling shards out of wounds to pulling apart metal and fabric to climbing trees for food and so on. 
  
-It was nothing short of a miracle that help arrived a mere week after the crash. Merril and the handful of survivors were lauded as heroes of evolution, triumphing over nature and surviving against all odds. The girl didn't care all that much for titles and the like. They bored her. She just liked to fix things, and to keep fighting. She eventually got a reassignment after some much deserved and dreaded military leave.+It was nothing short of a miracle that help arrived a mere week after the crash. Merril and the handful of survivors were lauded as heroes of evolution, triumphing over nature and surviving against all odds. The girl didn't care all that much for titles and the like. They bored her. She just liked to fix things, and to keep fighting. She eventually got a reassignment after some much deserved and dreaded military leave -  
 + 
 +=== Rebirth ===
 ==== Current ==== ==== Current ====
 >Write about your character's current experiences here. Keep this up to date with events. >Write about your character's current experiences here. Keep this up to date with events.
  
-===== Skills ===== 
->Describe your character's skills here. Read more on [[guide:skills]] for skill areas. Starting characters usually have 4 to 7 skill areas, with the following skill levels available for distribution: 
->>Expert (1 Skill may be assigned as Expert) 
->>Advanced (Up to 2 Skills may be assigned as Advanced) 
->>Intermediate (Up to 3 Skills may be assigned as Intermediate) 
->>Basic (Up to 4 Skills may be assigned as Basic) 
->Character skills may improve, or new skill areas will be available 
- 
-=== Skill Area [Skill] === 
->Describe your character's skill here, and their level of competence within the square brackets. Competence levels include Beginner, Basic, Intermediate, Advanced, Expert, and Master. 
->A skill area listing is not necessary for representing daily tasks at Beginner level. For example, the Vehicles skill doesn't need to be added to your character's biography if they will only use it to commute to work. 
->>If they get involved in a car chase though, the GM is unlikely to rule in the character's favour over someone with the Vehicles skill. 
  
 ===== Inventory ===== ===== Inventory =====