character:isthmau_taauotl_paarenil:current_model

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character:isthmau_taauotl_paarenil:current_model [2017/03/02 02:40] eistheidcharacter:isthmau_taauotl_paarenil:current_model [2017/04/02 18:33] eistheid
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 ======FERROVULPES====== ======FERROVULPES======
  
-|! This article is a WIP  |!|+ :! This article is a WIP  :!:  |
  
 This article serves as a reference document for the hardware and design features present in the [[lorath_matriarchy:technology:lorath_silver_series_android|military grade SILVER-class android]] that serves as [[character:isthmau_taauotl_paarenil|Isthmau's]] body. This article is intended to be kept up to date with canon RP and is subject to change as dictated by events in the story. This article serves as a reference document for the hardware and design features present in the [[lorath_matriarchy:technology:lorath_silver_series_android|military grade SILVER-class android]] that serves as [[character:isthmau_taauotl_paarenil|Isthmau's]] body. This article is intended to be kept up to date with canon RP and is subject to change as dictated by events in the story.
 +
 +Note: Because I do not want to transcribe the entire SILVER article a second time it can be assumed that any traits of the standard model which are not specified to be absent or changed within this document are present within this chassis.
  
 =====Physical Features===== =====Physical Features=====
 ====Skeleton==== ====Skeleton====
-The skeleton is shaped in a loosely lorath-like humanoid form giving a height of 145cm (57in/4'9"). The primary difference is a proportional one with the skeletal structure featuring proportionally longer femur, tibia, and fibula bones allowing for the skeletal structure when in the foetal position to effectively fold into thirds achieving a smaller height of only 48.3cm (19in) as opposed to the nearly 72.7cm (28.5) height resulting from a more normal set of proportions. A secondary change is the presence of an internal shielding structure located in the cradle of the pelvis which serves as the housing for the secondary computing and memory systems.+The skeleton is shaped in a loosely lorath-like humanoid form giving a height of 145cm (57in/4'9"). The primary difference is a proportional one with the skeletal structure featuring proportionally longer femur, tibia, and fibula bones allowing for the skeletal structure when in the foetal position to effectively fold into thirds achieving a smaller height of only 48.3cm (19in) as opposed to the nearly 72.7cm (28.5) height resulting from a more normal set of proportions. A secondary change is the presence of an internal shielding structure located in the cradle of the pelvis which serves as the housing for the secondary computing and memory systems. A final change to the skeletal structure is the presence of a branching tail structure extending from the base of the spine into an octet of thin appendages.
  
 Aside from the slightly altered skeletal structure, the skeleton is composed largely [[lorath_matriarchy:technology:lorath_silver_series_android#skeletal_chassis|analogous]] to that of the default SILVER unit. Unlike the default chassis however it is composed of a foam like boron carbide lattice frame that has been sheathed in a thin layer of boron nitride and stonethread. This composition provides a light-weight, durable skeleton, while also cutting down on the metallic components in the core structure. Aside from the slightly altered skeletal structure, the skeleton is composed largely [[lorath_matriarchy:technology:lorath_silver_series_android#skeletal_chassis|analogous]] to that of the default SILVER unit. Unlike the default chassis however it is composed of a foam like boron carbide lattice frame that has been sheathed in a thin layer of boron nitride and stonethread. This composition provides a light-weight, durable skeleton, while also cutting down on the metallic components in the core structure.
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   * **Tactile:** Tactile sensors attached to hair follicles are designed to provide proprioception as well as monitor air currents surrounding the unit. Additionally the tactile sensors in the hands and feet have been modified to allow the unit to monitor vibrations through solid materials.   * **Tactile:** Tactile sensors attached to hair follicles are designed to provide proprioception as well as monitor air currents surrounding the unit. Additionally the tactile sensors in the hands and feet have been modified to allow the unit to monitor vibrations through solid materials.
   * **Empathic:** The only intact default system the empathic sensor is used primarily to aid in interpersonal relations as well as 'conflict management.'   * **Empathic:** The only intact default system the empathic sensor is used primarily to aid in interpersonal relations as well as 'conflict management.'
 +
 +==== Communication Systems ====
 +=== Wired ===
 +The unit features secured data access jacks at the base of the skull, as well as the base of the neck, when not in use these are typically covered by a layer of pico-jelly concealing their presence. Should they be required, supplementary access jack points may be formed from the unit's metallic and plastic pico-jelly reserves as needed.
 +
 +=== Vocal ===
 +For the purposes of basic communication the chassis features an audio output system much like that of the default SILVER unit, however additional functionality has been incorporated adding the capacity to layer multiple audio outputs as well as produce sounds in the infrasonic and ultrasonic ranges.
 +
 +=== Wireless ===
 +For the purposes of interacting with others as well as electronic systems the chassis features a [[lorath_matriarchy:technology:comms]] suite allowing for local and long distance communications and equipment interface options.
  
 ==== Material Processing ==== ==== Material Processing ====
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 For the purposes of defence, offence, utility, and mobility, the chassis is equipped with a power armor grade [[lorath_matriarchy:technology:lorath_unified_field_manipulation_suite]] which allows the unit to produce localized shielding, project a variety of electromagnetic emissions, as well as manipulate itself and foreign objects graviticly. For the purposes of defence, offence, utility, and mobility, the chassis is equipped with a power armor grade [[lorath_matriarchy:technology:lorath_unified_field_manipulation_suite]] which allows the unit to produce localized shielding, project a variety of electromagnetic emissions, as well as manipulate itself and foreign objects graviticly.
  
-=== Forearm Mounts ===+=== Structural Layering Mesh === 
 +This system provides not only musculature and cooling for the unit but also allows for low power fielding manipulation allowing for the unit to force improved aerodynamics, alter its weight, and fly. 
 + 
 +=== Nutritional Supply Pack Port === 
 + 
 +For the purposes of supplying material to the unit and providing fuel for its bacterial charge packs the unit sports a nutritional supply pack port in its right upper arm. 
 + 
 +=== Forearm Weapon Mounts ===
 A pair of hard-points for [[lorath_matriarchy:weapon:lorath_confined_plasma_saber|Lorath plasma sabers]] are installed within the forearms of the unit. These hard-points are intended for power-armor grade plasma sabers, however personnel grade plasma sabers may be adapted using pico-jelly. A pair of hard-points for [[lorath_matriarchy:weapon:lorath_confined_plasma_saber|Lorath plasma sabers]] are installed within the forearms of the unit. These hard-points are intended for power-armor grade plasma sabers, however personnel grade plasma sabers may be adapted using pico-jelly.
  
  • character/isthmau_taauotl_paarenil/current_model.txt
  • Last modified: 2017/10/01 02:00
  • by eistheid