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ccg:rolaan [2017/03/21 00:42] – [Fashion] moogle | ccg:rolaan [2017/04/25 21:27] (current) – [Common Upbringings] moogle | ||
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====Essential Elements==== | ====Essential Elements==== | ||
- | * Rolaan come in three flavours: | + | * Rolaan come in three flavours: |
* A Rolaan must have a bangle, collar, bracer, or something of the like somewhere on their body. Their Band is a key element to maintaining their long-term health. | * A Rolaan must have a bangle, collar, bracer, or something of the like somewhere on their body. Their Band is a key element to maintaining their long-term health. | ||
* They have monochrome vision but a great sense of smell! So, their colour coordination is going to be terrible for their outfits, and they generally try to make themselves have as little scent as possible. | * They have monochrome vision but a great sense of smell! So, their colour coordination is going to be terrible for their outfits, and they generally try to make themselves have as little scent as possible. | ||
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* **Grey Mage** - Grey Mage Rolaan learn to work the very material that forms their homes. Their training paths range from geomancy to stoneworking to golemcraft. | * **Grey Mage** - Grey Mage Rolaan learn to work the very material that forms their homes. Their training paths range from geomancy to stoneworking to golemcraft. | ||
* **Shepherd** - Rolaan generally assign shepherds for their cities to keep up with population needs for meat. Shepherds learn how to work with creatures, but are generally more isolated than their peers. | * **Shepherd** - Rolaan generally assign shepherds for their cities to keep up with population needs for meat. Shepherds learn how to work with creatures, but are generally more isolated than their peers. | ||
- | * **Lost One** - A term by clanborn for the Rolaan that live intermixed with other species. | + | * **Lost One** - A term by clanborn for the Rolaan that live intermixed with other species. Lost Ones tend to not have the " |
* **Consort Cafe** - Lost Ones that end up flocking together tend to make a restaurant space to prey on non-Rolaan interests in their species. These Rolaan capitalize on their reputation for being excited and eager creatures. | * **Consort Cafe** - Lost Ones that end up flocking together tend to make a restaurant space to prey on non-Rolaan interests in their species. These Rolaan capitalize on their reputation for being excited and eager creatures. | ||
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==== Fashion ==== | ==== Fashion ==== | ||
- | Rolaan fashion is supremely dictated by | + | Rolaan fashion is supremely dictated by their bands first and foremost. Below is the relevant excerpt from the culture page. |
- | < | + | < |
+ | The most important element of any Rolaan is their band. The individual chooses where it wraps around, from neck to arm to wrist to leg, and so on, but every Rolaan needs one. So naturally, a lot of care and detail goes into crafting the bands and decorating them thereafter. The purer the metals, the more effective and higher-class the band is. Oftentimes, solid platinum bands are the surest symbols of wealth and power among the Rolaan, but other metals of high purity are regarded just as highly. | ||
- | ===== Common/ | + | Given their poor vision, a lot of attention on rolaan fabrics is less on colour (As in, no coordination on colour) and more on texture and patterning. The band's placement on a Rolaan body is chosen during a specific ceremony, allowing their custom band for adulthood to be set anywhere on their body - but once it's on, it tends to be on the rest of their life. Breeches |
- | This should | + | |
+ | Wealthier Rolaan would tailor their clothes so that all attention and focus of their outfits is on their bands. Additionally, | ||
+ | </ | ||
+ | |||
+ | ===== Common Skills/ | ||
+ | Rolaan are not inherently talented at most things besides magic. Most of the time, they need to learn whatever skills they need as they go along, or go through rigorous training processes, not unlike humans. | ||
+ | |||
+ | ==== Skills ==== | ||
+ | == Construction == | ||
+ | Geomancer Rolaan tend towards construction professions, | ||
+ | |||
+ | == Craft == | ||
+ | Crafts are a centerpiece of Rolaan society, having their entire barter system based around small crafts. | ||
+ | |||
+ | == Culinary == | ||
+ | Rolaan, due to their biology, make poor chefs for creatures with refined palettes like humans. However, given their powerful noses, they make excellent aromatic things, such as teas. | ||
+ | |||
+ | == Technology-based Disciplines == | ||
+ | Engineering, | ||
+ | |||
+ | == Communications== | ||
+ | Rolaan are predisposed towards being social creatures towards strangers, so Rolaan ambassadors have an easier time navigating the fray of social minefields/ | ||
+ | |||
+ | == Magic == | ||
+ | By far the most prevalent Rolaan talent. Most Rolaan have reasonably large magical reserves and actually survive on them by fueling the magic bands that helps keep their bodies working properly. This, of course, comes to the detriment that few psionic Rolaan exist and those that do usually don't know of their talents. Geomancy and golemcraft are the common disciplines but many others exist as needed or desired in a community. | ||
+ | |||
+ | == Senses == | ||
+ | Rolaan magical senses, like the above, are usually finely tuned from constant use in fueling their bands. But, they tend to be a bit more localized in these talents, so it requires a bit of training and focus to expand their sensory radius. | ||
+ | |||
+ | == Thaumatology == | ||
+ | Given the mass Rolaan skill towards magic and general history, any general community will have a decent repertoire of magical writings and tomes on tap. | ||
+ | |||
+ | ==== Racial skills ==== | ||
+ | Below are the standard racial abilities. Modify as necessary | ||
+ | < | ||
+ | * ** Racial Abilities ** | ||
+ | * ** The Band ** - Located on their person, the Band is the most important part of a Rolaan. Socially, biologically, | ||
+ | * ** Poor Immune System, Heat Regulation ** - Circumvented by the Band, but if the Band is ever disabled or uncharged, sickness and hypothermia tend to set in if the conditions are wrong. | ||
+ | * ** Senses ** - Poor taste, monochrome sight, strong sense of smell. | ||
+ | </ | ||
===== Historical Factors | ===== Historical Factors | ||
- | Shows examples of how to take a common upbringing and personalize it, including major historical events, otherwise give you basic ways to flesh out the background. Where were they when X was attacked? When a natural disaster hit? etc. | + | Rolaan suffered a catastrophic planetary diaspora |
===== Additional Reading ===== | ===== Additional Reading ===== | ||
- | This is where you link anything | + | * It is best that all prospective |