ccg:mindeye

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ccg:mindeye [2018/01/09 04:12] – [Common Upbringings] moogleccg:mindeye [2018/01/09 19:29] – [Common Upbringings] moogle
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   * **Mentalist** - Mentalist is a catchall term for any Mindeye who actively practices their psionic abilities as their main trade. Mentalists traditionally have an upbringing that encourages their craft with their limited support networks in place, but this is not always the case.   * **Mentalist** - Mentalist is a catchall term for any Mindeye who actively practices their psionic abilities as their main trade. Mentalists traditionally have an upbringing that encourages their craft with their limited support networks in place, but this is not always the case.
     * **Ivy** - An ivy is a Mindeye who grew their power without training or education. Ivies tend to be more wild in their use and application of psionics.     * **Ivy** - An ivy is a Mindeye who grew their power without training or education. Ivies tend to be more wild in their use and application of psionics.
 +    * **Mason** - Masons are psions who focus on producing protoplasm for all major needs - shipbuilding, frameworks, paneling, and so on. The skill requires only a little finesse, but a lot of energy so masons tend to be more upbeat individuals.
 +    * **Watchmaker** - A watchmaker is a Mindeye who turns their abilities towards creating and building complex mechanics with their mental construction ability. Unlike Masons, who can produce large uncomplicated swaths of protoplasm at a time, watchmakers require a lot of training and focus that diminishes their quantative capabilities but pushes their quality to a level beyond all others.
 +  * **United Defense Directive** - Mindeyes in the Unity Protocol commonly end up serving the UDD in one capacity or another, given their abilities and mental stability training.
  
  
  • ccg/mindeye.txt
  • Last modified: 2018/01/10 03:27
  • by moogle