RXR is a Belza, working for Ring Raiders (?) as an Engineer. They are a part of (SOCIETY), residing in (LOCATION).
Character Logo or Sprite | RXR | ||
---|---|---|---|
Character Picture | |||
Species | Belza | Age | 7 |
Weight | 200g(.44lbs) (300kg (661lbs) with suit) | Height | 120cm (3'11“) |
Affiliations | Ring Raiders (?) | ||
Occupation | Engineer | Organisation | ORGANISATION |
Rank | RANK | Home | HOME |
Theme | THEME |
Talk about your character's appearance here.
Theme: List the source of your character's abilities here. This can include Martial, Gadgets, Artificial Intelligence, Cybernetics, Racial, Mutations, Psionics, Spellcasting, and more.
Psychology: Write a paragraph or two about your character's worldview, thought process, and psychology here.
Personality - Describe your character's personality in one paragraph here.
Describe your character's positive affiliations, such as societies they belong to, contact groups they have, or organisational and occupational ties.
You may also list any belief systems the character follows.
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Common [through speech synth, sounds like…]
Belzan
RXR is a native to Soutan, a less well developed system still in its exploratory phases. In their remote home Factory, a researcher/inventor selected him to be used as a test subject for an experimental single person planet to planet transfer rocket. The experiment was successful, except for the salvagers nearby who saw it as a good opportunity. The rocket was taken in midflight, unknown to RXR who was in stasis for the flight. They stripped everything down, took all of their emergency supplies, and dumped the nearly disabled power suit on Albion.
RXR spent the next several painful months replacing and rebuilding their power suit, mostly through begging and digging through garbage. When they were more capable, they attempted to charter passage back to Soutan, but that exchange dropped them in the outer rings, again penniless. A bit bitter about repeatedly losing their shit, they signed on with a small pirate crew…
Write about your character's current experiences here, and how they are moving into their intended plot. Keep this section up to date with major plot events.
Describe your character's skills here. Read more on Skills Guide for skill areas. Starting characters usually have 4 to 7 skill areas, with the following skill levels available for distribution:Expert (1 Skill may be assigned as Expert)
Advanced (Up to 2 Skills may be assigned as Advanced)
Intermediate (Up to 3 Skills may be assigned as Intermediate)
Basic (Up to 4 Skills may be assigned as Basic)Character skills may improve, or new skill areas will be available
Describe your character's skill here, and their level of competence within the square brackets. Competence levels include Beginner, Basic, Intermediate, Advanced, Expert, and Master.
A skill area listing is not necessary for representing daily tasks at Beginner level. For example, the Vehicles skill doesn't need to be added to your character's biography if they will only use it to commute to work.If they get involved in a car chase though, a GM using these guidelines is unlikely to rule in the character's favour over someone with the Vehicles skill.
Weaponry
Apparel
Vehicles
Property
Tools
Trinkets
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Some adjectives: Wretched, Squalid, Poor, Modest, Comfortable, Affluent, Wealthy, Aristocratic.
Update this section as is necessary.
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