Harumi is a rather secretive female witchblood who is the proprietress and business woman of a notable establishment upon Butterfly Way
Character Logo or Sprite | Harumi | ||
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Species | Witchblood | Age | “A girl never tells.” |
Weight | “Are you looking for a hexing?” | Height | 5'6 |
Affiliations | Harumi's Club | Home | Sargasso |
Themes | Types |
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A petite blonde witchblood woman with a liking for fancy dress. Appears late twenties.
Psychology: Harumi is mildly hedonistic and voyeuristic, unreserved but surprisingly restrained on her intimacy.
Personality - Harumi projects a confident and sensual persona, almost coy in demeanor. She stays aloof and detached from the common direct parts of the business, providing entertainment herself mostly in the private rooms but only as hostess. She can be snappy and possesses a sharp tongue when risen to anger.
She believes the image of witchcraft needs to modernize and change, and the brand of witchcraft needs to be risen to classy and desirable.
She's a witch, not a bad one at that.
Before she was a witch, she was a material engineer.
Magic takes a lot of this to do right, all the time.
Thaumatologists dealing with summonings from the Weald require some extra senses.
Running a business takes a lot of teamwork. Harumi does a lot of teamwork.
Keeping guests entertained, excited, titillated.
Harumi's business can get a little messy.
Witchcraft: Harumi has decent spells in buffs and debuffs, along with excellent summoning skills and using the abilities of her minions to expand her capabilities. She also excels in the Ritual sub-class, converting her entire place of business into a type of giant magical battery.
Personnel Management: Harumi is skilled at keeping her diverse employees satisfied with their jobs and fulfilled in their personal lives, making each feel they bring something unique to the team. No, not just in the way you're probably thinking.
Trade, and Witch Talk.
Harumi grew up in a traditional hagblood household in the witchwoods with an older sister, growing up to dislike living in the swamps. She studied to become a chemical engineer but was resigned to taking over the family business when her older sister disappeared into the Weald.
Determined to not live in the Witchwoods ever again and modernize the Witch trade, she wrestled control of the coven from her mother, set up a premises in the city, and quickly expanded into her current set up.